Need help to convert coordinate systems
Posted: 06.12.2004, 12:40
Hi there,
i have the following problem. I am rebuilding a SciFi universe in Celestia. This Universe has a coordiante system which originates in the center Blackhole of the Milky Way. Our sun lies on the x-axis of the coordinate system.
I have so far been able to transform the coordinates fram the galactic to a Sun centered coordinate system. And from that i created stc-files to use with Celestia. The problem is that the stars don't lie where they should lie. Well that is clear, since my point of origin is different from Celestias.
But i don't know how to break it down from Sun centered to the normal Celestia coordinate system.
The SciFi universe has some real stars like "Vega" and others in it. The position data of these should be from around the early 1960's or of the 1950 epoch data.
Has anyone any idea how i could do this and what transformations are necessary? I want to "just" turn around the whole system as one, since i want the distances between the stars to stay the same. They don't have to absolute accurate, since it is only a SciFi universe, but it would be nice if stars would be near their descibed positions. And there are about 700 stars to turn.
Regards,
Guckytos
i have the following problem. I am rebuilding a SciFi universe in Celestia. This Universe has a coordiante system which originates in the center Blackhole of the Milky Way. Our sun lies on the x-axis of the coordinate system.
I have so far been able to transform the coordinates fram the galactic to a Sun centered coordinate system. And from that i created stc-files to use with Celestia. The problem is that the stars don't lie where they should lie. Well that is clear, since my point of origin is different from Celestias.
But i don't know how to break it down from Sun centered to the normal Celestia coordinate system.
The SciFi universe has some real stars like "Vega" and others in it. The position data of these should be from around the early 1960's or of the 1950 epoch data.
Has anyone any idea how i could do this and what transformations are necessary? I want to "just" turn around the whole system as one, since i want the distances between the stars to stay the same. They don't have to absolute accurate, since it is only a SciFi universe, but it would be nice if stars would be near their descibed positions. And there are about 700 stars to turn.
Regards,
Guckytos