Ida

General discussion about Celestia that doesn't fit into other forums.
Topic author
Ton Lindemann
Posts: 19
Joined: 29.10.2004
With us: 20 years 1 month
Location: Maarssen, Netherlands

Ida

Post #1by Ton Lindemann » 20.11.2004, 14:36

Hello;

I was trying to create a geological texture for Ida, but it seems that the orientation of Ida in Celestia is upside down. P. Stooke's Ida north seems equal to Celestia's Ida south! Is this right, or did I missed something? Can anybody explain? Anyway it seems that you should rotate your Ida-topo map with 180 degrees to mach it with the model in Celestia.

Cheers,

Ton Lindemann

alphap1us
Posts: 212
Joined: 17.12.2003
With us: 20 years 11 months
Location: Buenos Aires

Post #2by alphap1us » 20.11.2004, 19:32

Hell Ton,
At some point before my time, Celestia swtiched to using a rotation offset that makes many old textures appear rotated 180 degress and/or upside down. I know that this is annoying, but you should use the Gimp or something similar to rotate the textures unitl the locations listed match the feature you see on the planets surface.

If you rotate these textures yourself, we would love to have updated versions on the motherlode of whatever you textures you have updated like this.

Cheers,
Joe

granthutchison
Developer
Posts: 1863
Joined: 21.11.2002
With us: 22 years

Post #3by granthutchison » 20.11.2004, 19:45

Celestia uses "rotational north", and its distribution models and maps are all orientated correctly according to that convention.
Phil Stooke and the USGS use "ecliptic north", which is why their maps appear inverted for retrograde rotators like Ida, Venus and the satellites of Uranus.

Grant


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