Celestia 1.3.1 was working perfectly well in OS X 10.3.5 with my NV GeForce4 MX (32 MB). All textures, BumpMap, NightTextures and Specular textures worked well. After I upgraded to OS X 10.3.6, few days ago, I noticed that my Specular maps doesn't work anymore. I'm now getting some weird textures on all planets having a specular map enabled. Planets without specular maps are okay, Bump maps and Night textures are working well under 10.3.6. Only the specular map seems to be affected.
Anybody having a similar experience under OS X 10.3.6 ?
Of course, I'm asking this to people which are using Celestia (1.3.1 or 1.3.2) on OS X 10.3.6, with a video card capable of rendering specular maps.
Thorvald ?
OS X 10.3.6 and Celestia 1.3.1 (1.3.2)
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Topic authorCham
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OS X 10.3.6 and Celestia 1.3.1 (1.3.2)
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