"Landing" on objects and a few
Posted: 29.01.2002, 20:50
Hi, first I have to say this program is awesome! And it really creates some strange orbits in years beyond 200000.
Now for the suggestion, it would be cool if one could land on the planets with "real" gravity based on their mass. (Newtonian physics)
The gravity would be great for starters, but the landscape to appear more detailed as you are approaching would blow the mind.
A procedural LOD-landscape with heightpoints based on a bumpmap could be used for example.
This ain't easy, but sure would be nice.
Now that I remember there's a strange thing happening when you get to one of the farthest stars available. It just disappears when you get to it, but after you turn so you're facing Sol it appears again. The second thing is with Sirius, shouldn't there be a white dwarf there for it to be a binary system?
Again, thanks for this great effort you've done. Tried this myself a couple of times and didn't get it done... Bye.
Now for the suggestion, it would be cool if one could land on the planets with "real" gravity based on their mass. (Newtonian physics)
The gravity would be great for starters, but the landscape to appear more detailed as you are approaching would blow the mind.
A procedural LOD-landscape with heightpoints based on a bumpmap could be used for example.
This ain't easy, but sure would be nice.
Now that I remember there's a strange thing happening when you get to one of the farthest stars available. It just disappears when you get to it, but after you turn so you're facing Sol it appears again. The second thing is with Sirius, shouldn't there be a white dwarf there for it to be a binary system?
Again, thanks for this great effort you've done. Tried this myself a couple of times and didn't get it done... Bye.