I have a GeForce2 Pro 64MB, and when I enable anti-aliasing I've only noticed its effect on the lines that designate orbital paths. Are the planets/spacecraft supposed to appear anti-aliased, and if so is there anything I can do to enable it, or am I scuppered?
Can't help but think an anti-aliased Mir orbiting over an anti-aliased sunrise on an hi-res Earth would look pretty spesh :O/
Anti-Aliasing
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Topic authorMiserableman
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Anti-Aliasing
Miserableman wrote:I have a GeForce2 Pro 64MB, and when I enable anti-aliasing I've only noticed its effect on the lines that designate orbital paths. Are the planets/spacecraft supposed to appear anti-aliased, and if so is there anything I can do to enable it, or am I scuppered?
Can't help but think an anti-aliased Mir orbiting over an anti-aliased sunrise on an hi-res Earth would look pretty spesh :O/
Anti-aliasing within Celestia only affects the smoothness of the lines (orbits). If you want to activate full scene anti-aliasing you will have to set this outside Celestia, depending on your OS (which you did not tell). In windows you do it from the NVIDIA pannel, in Linux you set certain environment variables that are explained in the README.txt file that comes with the NVIDIA Linux drivers.
Note, however, that full scene anti-aliasing slows down your 3d graphics performance substantially!
Bye Fridger