A few ideas for the educational aspect of Celestia
Posted: 29.04.2004, 15:50
Just brainstorming again, like I tend to do ;)
1. Would it be possible, for the benefit of lesson planning with Celestia, for people writing scripts to be able to make "tooltip" type paragraphs that pop up automatically or at the press of a particular key, for any astronomical object, area or event that they plan on using in the lesson? This would allow them to write more specific information, commentary, or perhaps mini-quiz questions directly into the lesson, and activate them at the appropriate time. It would be even more useful if it were possible to allow the student to answer the questions (fill in the blank or multiple choice). You get my meaning.
2. It'd also be nice to have the ability (if you're a teacher using this program in combination with a projector) to draw circles and arrows and things of this nature right on the screen at will to highlight your points as you give lecture or narration or what have you.
3.Gravity: I know that Celestia does not use newtonian mechanics or relativity or whatever to do gravitational effects, and I assume that this would require a massive supercomputer to do properly on any decent scale, what with all the millions of things in our own solar system and soforth, however: Would it be possible for gravity to affect the USER, that is the point where your camera is in relation to a body? Or perhaps user-controlled objects, like a couple of spaceships or something, which would allow course plotting and orbital entry or what not, or would be used to illustrate gravitational principals.
My idea would be something like this: Earth, for example, wouldn't have any gravitational effect on the moon, but if the user were to approach within whatever distance you have to be in to be caught by the earth's gravity, it would affect him, or his objects. The moon and earth might then have a pull on the camera if you moved even closer, and thus it might be possible to demonstrate LaGrange points or something. I don't know that much about all of this so I hope what I'm saying makes sense. Basically, instead of trying to make everything have gravity, just make objects have a "gravitational domain" which when the camera falls within it, the object's gravity has an effect on the camera.
1. Would it be possible, for the benefit of lesson planning with Celestia, for people writing scripts to be able to make "tooltip" type paragraphs that pop up automatically or at the press of a particular key, for any astronomical object, area or event that they plan on using in the lesson? This would allow them to write more specific information, commentary, or perhaps mini-quiz questions directly into the lesson, and activate them at the appropriate time. It would be even more useful if it were possible to allow the student to answer the questions (fill in the blank or multiple choice). You get my meaning.
2. It'd also be nice to have the ability (if you're a teacher using this program in combination with a projector) to draw circles and arrows and things of this nature right on the screen at will to highlight your points as you give lecture or narration or what have you.
3.Gravity: I know that Celestia does not use newtonian mechanics or relativity or whatever to do gravitational effects, and I assume that this would require a massive supercomputer to do properly on any decent scale, what with all the millions of things in our own solar system and soforth, however: Would it be possible for gravity to affect the USER, that is the point where your camera is in relation to a body? Or perhaps user-controlled objects, like a couple of spaceships or something, which would allow course plotting and orbital entry or what not, or would be used to illustrate gravitational principals.
My idea would be something like this: Earth, for example, wouldn't have any gravitational effect on the moon, but if the user were to approach within whatever distance you have to be in to be caught by the earth's gravity, it would affect him, or his objects. The moon and earth might then have a pull on the camera if you moved even closer, and thus it might be possible to demonstrate LaGrange points or something. I don't know that much about all of this so I hope what I'm saying makes sense. Basically, instead of trying to make everything have gravity, just make objects have a "gravitational domain" which when the camera falls within it, the object's gravity has an effect on the camera.