Bumpmapped textures with specular reflections at Bruckner's
Posted: 21.05.2002, 18:32
Bruckner will display in a little while some new experiments I made with combining hires bumpmapping and specular reflections (ice, water) in one DXT3 [4:1] dds file.
The texture manipulations were all done with GIMP the standard image manipulation program under Linux that is also freely available under Windows.
http://bruckner.homelinux.net/celestia.html
Bye Fridger
The texture manipulations were all done with GIMP the standard image manipulation program under Linux that is also freely available under Windows.
http://bruckner.homelinux.net/celestia.html
Bye Fridger