Couple of questions on various topics/feature requests
Posted: 03.03.2004, 17:02
(1) It's 5pm in the evening where I am at the moment. From the ground in celestia, it shows the sky fairly accurately- it's a bit dark, and the sky is a bit bluer then it should be, but that's probably due to cloud.
However, if I go into space & look down on on Europe from above, it's pitch black. I'm guessing that at the very least, this is a *tad* bit unrealistic. Am I right? This same thing happens with the day/night terminator on the moon, where it's much more gradual than in reality. Chris mentioned a long time ago that he was going to implement a more realistic lighting model. "Lambertian", or is that the current one..? I'd like to know has there been any progress on this..?
(2) According to celestia, I should (right now) be able to see Mercury and Venus in the sky, with Mag set to 0.83.
I can't.
Another 45mins or so I should start to see Venus i'd say, Mercury is right next to the sun and so nearly impossible to see.
Any chance this could be improved on a bit?
(3) Will the new CMOD format be able to cast shadows properly, unlike 3ds, which currently can't? Will it ever be possible for 3ds to cast shadows?
(4) Relative and angular velocity display. Seriously, it can't be THAT hard, can it? I've mentioned this a good few times but never got much of a response. What does everyone else think of this as a feature?
(5) App. Magnitude display for non-stellar objects. Good idea?
(6) Some way of better representing orientations for Spacecraft, and some way of changing the orientations via a script-like file, but a file that would act like an addon to an ssc. This is ESA's biggest feature request in celestia also, it's not just me banging on about it all the time. And if celestia is to get big, ESA are a great way of promoting it.
I have an idea for what kinds of commands etc the script file would have, and i'll post it if anyone's interested.
I'd like to get some feedback on all these- any comments welcome! (PLEASE give some response at least, I wasn't too successful in the last couple of threads...)
However, if I go into space & look down on on Europe from above, it's pitch black. I'm guessing that at the very least, this is a *tad* bit unrealistic. Am I right? This same thing happens with the day/night terminator on the moon, where it's much more gradual than in reality. Chris mentioned a long time ago that he was going to implement a more realistic lighting model. "Lambertian", or is that the current one..? I'd like to know has there been any progress on this..?
(2) According to celestia, I should (right now) be able to see Mercury and Venus in the sky, with Mag set to 0.83.
I can't.
Another 45mins or so I should start to see Venus i'd say, Mercury is right next to the sun and so nearly impossible to see.
Any chance this could be improved on a bit?
(3) Will the new CMOD format be able to cast shadows properly, unlike 3ds, which currently can't? Will it ever be possible for 3ds to cast shadows?
(4) Relative and angular velocity display. Seriously, it can't be THAT hard, can it? I've mentioned this a good few times but never got much of a response. What does everyone else think of this as a feature?
(5) App. Magnitude display for non-stellar objects. Good idea?
(6) Some way of better representing orientations for Spacecraft, and some way of changing the orientations via a script-like file, but a file that would act like an addon to an ssc. This is ESA's biggest feature request in celestia also, it's not just me banging on about it all the time. And if celestia is to get big, ESA are a great way of promoting it.
I have an idea for what kinds of commands etc the script file would have, and i'll post it if anyone's interested.
I'd like to get some feedback on all these- any comments welcome! (PLEASE give some response at least, I wasn't too successful in the last couple of threads...)