3D or 2D simulator?
Posted: 02.01.2004, 00:05
The odd thing to me about a 3D space simulator is everything we see in the cosmos is represented from what we have seen from Earth, most particularly deep space objects. For example if we could really fly to a nubula and see it from all angles it certainly wouldn't look like a flat billboard facing towards Earth, lol, or going to an extrasolar planet we wouldn't see a gasgiant as their only planet like the way we see them from Earth. This being the case it may be better that instead of using a 3D simulator I should use a 2D planetarium software viewed from our Earth that uses high detailed images of the various space objects. Instead of flying to an object I would heavily use the zoom key. Although kids might like a 3D simulator because they can add imaginary solar systems to it and simulate Star Wars worlds and such.