Sorting the add-on directory-a few queries
Posted: 30.06.2003, 21:14
Hi all,
Firstly,thanks and appreciation for the latest pre-release to Chris and any others involved. I was surprised to see Earth in the opener, as that was always my first edit! Am I right about IO being there because of its binary connotations? I really like the alternate surface option.I did a relatively painless upgrade using the "total add-on directory" method which I would strongly recommend, even though it seems like a lot of folders to create at first.This worked fine for all added-on vehicles,nebulae etc. I also used the new alternate surface option to add the bathymetry ssc/texture to Earth. I hadn't previously grasped that the alternate resolution mode using the "r" key only worked with files of the same name and type in the different folders (hires etc) so it didn't work with a dds file, a jpeg, and a png for example (aren't I thick). So I edit the ssc and change textures that way, this being more to remember to do, when changing to a newer version.What has eluded me so far,(and is probably/hopefully obvious), is how to do this with alternative textures such as night lights, aurorae, and clouds, in the same way as the bathymetry texture. My graphics card will only cope with so much, so switching to different combinations of textures would be handy. Can you have more than one alternative texture in the right click menu? Can this be done without editing the solar ssc? Ideally I would like not to have to edit any "original" files, and use only the add-on directory for all customisations, so it will be even easier to upgrade. I am also still hoping someone can solve the 1752 clock problem-any hope?
Thanks again,especially to the genius contingent ,but also those whose contributions make this such an entertaining forum,
regards ziggy :D
Firstly,thanks and appreciation for the latest pre-release to Chris and any others involved. I was surprised to see Earth in the opener, as that was always my first edit! Am I right about IO being there because of its binary connotations? I really like the alternate surface option.I did a relatively painless upgrade using the "total add-on directory" method which I would strongly recommend, even though it seems like a lot of folders to create at first.This worked fine for all added-on vehicles,nebulae etc. I also used the new alternate surface option to add the bathymetry ssc/texture to Earth. I hadn't previously grasped that the alternate resolution mode using the "r" key only worked with files of the same name and type in the different folders (hires etc) so it didn't work with a dds file, a jpeg, and a png for example (aren't I thick). So I edit the ssc and change textures that way, this being more to remember to do, when changing to a newer version.What has eluded me so far,(and is probably/hopefully obvious), is how to do this with alternative textures such as night lights, aurorae, and clouds, in the same way as the bathymetry texture. My graphics card will only cope with so much, so switching to different combinations of textures would be handy. Can you have more than one alternative texture in the right click menu? Can this be done without editing the solar ssc? Ideally I would like not to have to edit any "original" files, and use only the add-on directory for all customisations, so it will be even easier to upgrade. I am also still hoping someone can solve the 1752 clock problem-any hope?
Thanks again,especially to the genius contingent ,but also those whose contributions make this such an entertaining forum,
regards ziggy :D