1.3.0 prerelease 4: attention add-on creators
Posted: 25.03.2003, 17:20
This is probably the last prerelease before 1.3.0 final. Quite a lot has been added since prerelease 3:
- resizing of views in multiview (just drag on the frames!)
- option to turn off view frames
- option to turn off time synchronization between views
- view menu
- textures for Eros and Venus's surface added
- IAU rotation axes and meridians for moons
- new directory structure for add-ons
- support for loading .cel files from the shell (i.e. double click the icon) on Windows
The new directory structure for add-ons merits some additional explanation. It has been changed so that textures, models, and .xyz files can be located in subdirectories of the add-on directory. This will prevent the main textures and models directory from becoming a complete mess.
Here's a sample of the old structure:
And here's the new way:
Notice that all files rooted in the extras/pioneer directory. The old scheme still works, so all existing add-ons are usable. But when creating new add-ons, please use the new directory structure.
The new prerelease for Windows can be found in the usual location: http://www.shatters.net/celestia/files/celestia-win32-1.3.0pre4.exe.
(Linux users interested in an early peek should build from the CVS tree at SourceForge; unlike the average Windows user, you should have all the necessary tools to build Celestia pre-installed.)
--Chris
- resizing of views in multiview (just drag on the frames!)
- option to turn off view frames
- option to turn off time synchronization between views
- view menu
- textures for Eros and Venus's surface added
- IAU rotation axes and meridians for moons
- new directory structure for add-ons
- support for loading .cel files from the shell (i.e. double click the icon) on Windows
The new directory structure for add-ons merits some additional explanation. It has been changed so that textures, models, and .xyz files can be located in subdirectories of the add-on directory. This will prevent the main textures and models directory from becoming a complete mess.
Here's a sample of the old structure:
Code: Select all
celestia/
extras/
pioneer.ssc
data/
pioneer10.xyz
pioneer11.xyz
models/
pioneer.3ds
textures/
medres/
pioneer_tex1.jpg
pioneer_tex2.jpg
And here's the new way:
Code: Select all
celestia/
extras/
pioneer/
pioneer.ssc
data/
pioneer10.xyz
pioneer11.xyz
models/
pioneer.3ds
textures/
medres/
pioneer_tex1.jpg
pioneer_tex2.jpg
Notice that all files rooted in the extras/pioneer directory. The old scheme still works, so all existing add-ons are usable. But when creating new add-ons, please use the new directory structure.
The new prerelease for Windows can be found in the usual location: http://www.shatters.net/celestia/files/celestia-win32-1.3.0pre4.exe.
(Linux users interested in an early peek should build from the CVS tree at SourceForge; unlike the average Windows user, you should have all the necessary tools to build Celestia pre-installed.)
--Chris