Celestia - then vs. now
Posted: 03.05.2018, 16:29
I've recently rebooted my old compter I haven't used in about 4 years. I thought it would be fun to launch Celestia and see how it looked before I started with my Project Echoes (that I still haven't finished argh!). I was really impressed by how much has changed despite Celestia not having seen any new official release in that period. I want to give a visual overview on how my Celestia installation evolved in the last couple of years.
The screenshots show old renders on the left and the new one on the right. I just chose random views of the objects, not considering having the exact same face in the picture. Generally I replaced all te textures I had from addons with ones I made myself with my standards of visual accuracy.
Part 1: Stars
I was using an addon that showed various effects on the sun like protuberances and the chromosphere. Now I have a high-res texture and the 1.7 engine has a much more realistic color corresponding to the black-body spectrum.
The change in color is even more apparent on M-type stars, Proxima serving as an example. The ugly pink got replaced with a warm orange. The texture also looks much more stunning.
The screenshots show old renders on the left and the new one on the right. I just chose random views of the objects, not considering having the exact same face in the picture. Generally I replaced all te textures I had from addons with ones I made myself with my standards of visual accuracy.
Part 1: Stars
I was using an addon that showed various effects on the sun like protuberances and the chromosphere. Now I have a high-res texture and the 1.7 engine has a much more realistic color corresponding to the black-body spectrum.
The change in color is even more apparent on M-type stars, Proxima serving as an example. The ugly pink got replaced with a warm orange. The texture also looks much more stunning.