How to Tune the Celestia Galaxy Rendering Optimally
Posted: 28.12.2008, 23:25
For explaining the optimal adjustment of the standard galaxies in Celestia, let me illustrate the procedure with a single and beautiful example, the famous M 101 galaxy.
Two cases are to be distinguished:
Please make sure that the following settings are met for both case A) and case B):
Case A (Observer located in neighborhood of Earth, i.e. far away from galaxy)
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Here, proper adjustment is actually very simple.
Start a fresh Celestia. Then
Case B (Observer located not very far from galaxy (typically after hitting 'g' (GOTO) key))
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Start a fresh Celestia. Then
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The reason behind this adjustment maneuver for case B) is that the Celestia galaxy rendering with sprites simply requires a sufficient observer distance to look natural... The effect of being close by must rather be created by zooming in (telescope effect)
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Enjoy,
Fridger
PS: you got more than 10000 galaxies in Celestia for practicing
Two cases are to be distinguished:
A) the observer is located close to or on the Earth (meaning VERY FAR away from the galaxy)
B) the observer is located NOT VERY FAR away from the galaxy in question
Please make sure that the following settings are met for both case A) and case B):
- Automag = ON ( toggle with key 'CTRL+y')
- Adjust Auto magnitude at 45 degrees: -> 7.5 with '[' and ']' keys
- Show galaxies = ON ( toggle with key 'u')
- Show galaxy labels = ON ( toggle with key 'e')
Case A (Observer located in neighborhood of Earth, i.e. far away from galaxy)
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Here, proper adjustment is actually very simple.
Start a fresh Celestia. Then
- hit ENTER to make the command line appear at the bottom and type m 101 followed by ENTER.
Then M 101 and further info will appear in the top left of the canvas. - Hit the key 'c' to center M 101 in the display. At this point you will not yet see M 101 or at best you might see a pale dot!
- The only adjustment that remains to be done is to drag your mouse FORWARD with 'SHIFT+left mouse key' pressed (zoom) until you see M 101 in all it's splendor filling most of the display!
- That's it for case A
Case B (Observer located not very far from galaxy (typically after hitting 'g' (GOTO) key))
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Start a fresh Celestia. Then
- hit ENTER to make the command line appear at the bottom and type m 101 followed by ENTER.
Then M 101 and further info will appear in the top left of the canvas. - hit the key 'g' to go to the galaxy M 101. With this key, the observer ends up still in a respectable distance from the galaxy. The galaxy covers ~ half the screen and is quite dim.
- Now you need to do a mix of TWO adjustments for optimal rendering!
- First drag your mouse BACKWARD with 'CTRL+left mouse key' pressed (increase distance of galaxy) until you almost can't see M 101 anymore. Typically stop when the M 101 label starts to fade!
- Then proceed as in case A by dragging your mouse FORWARD with 'SHIFT+left mouse key' pressed (zoom) until you see M 101 in all it's splendor filling most of the display!
- Then you may finally want to modify the galaxy's inclination by moving the mouse with 'right mouse key' pressed.
- That's all for case B!
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The reason behind this adjustment maneuver for case B) is that the Celestia galaxy rendering with sprites simply requires a sufficient observer distance to look natural... The effect of being close by must rather be created by zooming in (telescope effect)
--------------------------------------
Enjoy,
Fridger
PS: you got more than 10000 galaxies in Celestia for practicing