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Shadowed labelling

Posted: 15.12.2008, 01:13
by Marty
At times it is impossible to read the green labels against textures because of colour incompatibility. Eg I can't read the names of some of Saturn's ringlets because the green label is blended into the yellow rings. Also happens on planet surface textures all too often.

Suggested fix...

Allow text shadowing.

Marty

Re: Shadowed labelling

Posted: 15.12.2008, 18:39
by jdavies
I like the idea. If there is a vote, count me in :)

Re: Shadowed labelling

Posted: 15.12.2008, 21:35
by ElChristou
Shadowing a 1 px thin won't be effective; a better approach is an auto blending with the background. Now which blending? This should be tested...