Cel commands for some new render features in 1.5.1
Posted: 25.08.2008, 00:46
Hi everyone.
I am writing some cel scripts and have discovered that some of the boxes in the render menu are new to 1.5.1. For example, all of the boxes that allow you to choose which orbits to turn on (planets, moons, dwarf planets, etc.) are a newer feature.
I want to run a script that turns on just dwarf planet orbits, then turns them off again. However, when Celestia 1.5.1 is installed, dwarf planet orbits are not selected. I don't want to give instructions in the script for people to pull down the render menu and check or uncheck boxes. I just want to turn them on or off from within the script, if possible.
Is there something like a renderflags {set "orbits/dwarf planets"} command we can use in a cel script? Similarly, how do I turn on "Cloud shadows" from within a cel script?
Thanks in advance.
Frank
I am writing some cel scripts and have discovered that some of the boxes in the render menu are new to 1.5.1. For example, all of the boxes that allow you to choose which orbits to turn on (planets, moons, dwarf planets, etc.) are a newer feature.
I want to run a script that turns on just dwarf planet orbits, then turns them off again. However, when Celestia 1.5.1 is installed, dwarf planet orbits are not selected. I don't want to give instructions in the script for people to pull down the render menu and check or uncheck boxes. I just want to turn them on or off from within the script, if possible.
Is there something like a renderflags {set "orbits/dwarf planets"} command we can use in a cel script? Similarly, how do I turn on "Cloud shadows" from within a cel script?
Thanks in advance.
Frank