[spice] body orientation
Posted: 01.05.2008, 18:56
I noticed that there's quite a difference in body orientation when using spice kernels for some bodies.
While the location is correct, the body orientation is totally wrong.
Here's the view of Voyager 2 when using kepler elements for Miranda (which is the correct view)
And here's the view when using spice kernels.
I've tested the body orientations for other moons of Uranus and Triton as well, but their orientation is also not what it should be
Here's my Miranda data:
I've tried changing the bodyframe to Uranus_bary but this doesn't change a bit.
The Uniform rotation is the same as in solarsys.ssc.
While the location is correct, the body orientation is totally wrong.
Here's the view of Voyager 2 when using kepler elements for Miranda (which is the correct view)
And here's the view when using spice kernels.
I've tested the body orientations for other moons of Uranus and Triton as well, but their orientation is also not what it should be
Here's my Miranda data:
Code: Select all
"Miranda" "Sol/Uranus"
{
Class "moon"
Texture "miranda.*"
Color [ 0.45 0.41 0.40 ]
Radius 235.8
Albedo 0.27
OrbitFrame { EclipticJ2000 { Center "Sol/Uranus_bary"}}
BodyFrame { EquatorJ2000 { Center "Sol/Uranus" }}
Beginning "1950 01 01 00:00:41.183"
Ending "2050 01 02 00:01:05.183"
SpiceOrbit {
Kernel "ura083.bsp"
Target "705"
Origin "7"
Period 1.413
BoundingRadius 1e10
}
UniformRotation {
Period 33.92350159 # enforce sync rotation
Inclination 0.0
MeridianAngle 144.3
}
}
I've tried changing the bodyframe to Uranus_bary but this doesn't change a bit.
The Uniform rotation is the same as in solarsys.ssc.