jook00 wrote:i just put the automag all the way up to
12 to see more galaxies. however, zooming out just
makes them disappear as I get out farther, and there is no
view of the clusters like for the standard 3d galaxies.
The vanishing of most galaxies
at large field of view (FoV) is on purpose!
Celestia takes
naked eye vision as the basis of its
display at large FoV. Most galaxies are dimmer than 6-7
mag hence
invisible to the naked eye. Zooming in
emulates "telescope mode" in some way. Hence many
more galaxies pop up when zooming in! I made the labels
of more distant galaxies increasingly transparent which
gives a neat 3d impresion.
I think you simply don't know yet how to properly handle Celestia's controls
How about this?
To most people it seems that we got enough galaxies in
Celestia
. We actually got ALL down to some very dim
magnitude of ~16. It's the complete revised NGC/IC
catalog. Not a single one is missing!
As to /star/ clusters (not galaxy clusters), I am working to implement these since quite a
while. Most infrastructure in the code is already there.
And I also got the complete catalog data. But the rendering with
sprites still needs some further consideration AND I should need more spare
time!
What is much harder than clusters is the /mass rendering/ of
diffuse nebulae like M42 (Orion).
+++++++++++++++++++
At Celestia, we strictly apply scientific level visualization
standards. That's why such tasks take their time.
+++++++++++++++++++
Bye Fridger