Multiple Celestia instances
Posted: 11.02.2007, 19:42
I discovered that it is possible to launch separate Celestia instances by specifying the affinity for each instance, i.e. cpu 0 - cpu n on multi-cpu/core machines.
This is mostly useful on multi-monitor configurations, obviously.
What is interesting is that there is only a slight drop in fps when two instances are running versus one instance running only.
Each instance can render a completely different point of view from the other.
This opens a completely new perspective: comparing two freshly built versions running side by side is really instructing.
I can't wait for a quad-core upgrade: four instances running in parallel on four displays
This is mostly useful on multi-monitor configurations, obviously.
What is interesting is that there is only a slight drop in fps when two instances are running versus one instance running only.
Each instance can render a completely different point of view from the other.
This opens a completely new perspective: comparing two freshly built versions running side by side is really instructing.
I can't wait for a quad-core upgrade: four instances running in parallel on four displays