For the restricted Open GL computers
Posted: 13.09.2006, 00:32
I know that I have this problem myself(along with other people out there in the world). My graphics card is integrated to the system, and no other brand is compatable with the computer, and I don't want a whole new computer JUST for this reason. It's a decent card, but it doesn't support enough multiple textures for bump/spec. mapping, only the main texture, cloud, and night maps. So I was wondering if there could be a feature in celestia that would disable one type of map to allow another. Say someone didnt care that much for bump maps, but wanted to be able to render spec. maps. The feature would allow them to disable rendering of bumpmaps(or any other kind of map) and allow spec.(or any other map to be rendered). Whats the opinion of the users here...good idea or bad?