Volcanos of Io

General discussion about Celestia that doesn't fit into other forums.
Topic author
Sum0
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Volcanos of Io

Post #1by Sum0 » 02.01.2003, 20:32

I've made a nice little add-on for Celestia that simulates a volcanic plume on Io;
Image
Also for your convinience, a real-life image;
Image

Just put this code into an .ssc file, no downloads required.

Code: Select all

"Volcanic Plume" "Sol/Jupiter/Io"
{
   Class "comet"
   Radius 0.00000001
   Mesh "asteroid.cms"

   EllipticalOrbit
   {
   Period    1.769125
   SemiMajorAxis   1821
   Eccentricity 0.0
   MeanAnomaly   0.5
   }

   Albedo 0.1
}   


Changing the radius alters the size of the plume.
"I have been asked, 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question."

Darkmiss
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Post #2by Darkmiss » 02.01.2003, 23:59

Very good
works well too

I find that " Radius 0.00000000190"
works well (looks a more realistic size)
doesnt look at thought its hundreds of miles into space

nice find SumO
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FaLLeN_SOuL
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Post #3by FaLLeN_SOuL » 03.01.2003, 13:39

Hey, cool. is there a possibility to change the color, so that someone could do the same thing with the sun? Also, the plume dissapears behind IO when i want to bring it in front of it, but this is a problem on Celestia, right?

Topic author
Sum0
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Post #4by Sum0 » 03.01.2003, 18:04

I've realised that the screenshot isn't completely accurate, since a eruption on the dark side wouldn't be visible, of course... But the plume moves to the sunlit side over time. The plume isn't visible from above, only when it is sillhoetted against space - which is actually more realistic.

I'd like to see more comet options (color, shape) since it comet tails could be used for a lot of things... Look at Rassilion's pulsar (somewhere in the site in his signature), which uses comet tails to simulate the pulsar jets.
"I have been asked, 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question."

alegator
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Post #5by alegator » 06.01.2003, 04:27

Can anyone tell me where in the solarsys.ssc file should I add the code? I tried modifying the solarsys.ssc file as shown below but I see no plumes. Thanks.
"Io" "Sol/Jupiter"
{
Texture "io.jpg"
# Texture "io2k.dds"
Radius 1821

CustomOrbit "io"
EllipticalOrbit
{
Epoch 2443000.00038375
Period 1.769138
SemiMajorAxis 421600
Eccentricity 0.0041
Inclination 0.040
AscendingNode 312.981
LongOfPericenter 97.735
MeanLongitude 106.724
}


Albedo 0.1
}

Albedo 0.61
}

"Volcanic Plume" "Sol/Jupiter/Io"
{
Class "comet"
Radius 0.00000001
Mesh "asteroid.cms"

EllipticalOrbit
{
Period 1.769125
SemiMajorAxis 1821
Eccentricity 0.0
MeanAnomaly 0.5
}

Albedo 0.1
}
I have Celestia v1.2.5 running on the following machine:
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John Van Vliet
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your post

Post #6by John Van Vliet » 06.01.2003, 05:36

i personly have not done the valcano but it is a comet class so just copy the code to the end of the solarsys. ssc file

from the code you posted you have too many (albedo's ) remove one of them
--albedo 0.1--

Guest

Post #7by Guest » 06.01.2003, 07:09

Thanks for the albedo comment. Regarding the plume on Io it will only work on Celestia version 1.2.5, not on 1.2.4, the reason being that version 1.2.5(beta) allows visualization of comet tails in the rendering option whereas 1.2.4 doesn't.
Regards.

ANDREA
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Post #8by ANDREA » 07.01.2003, 01:20

Is there any possibility to widen the volcanic plume?
It should widen up and then return on the surface, but I believe that this could be impossible. The plume widening (and making it a bit shorter, as suggested by Darkmiss) could improve a lot its beauty.

Andrea
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Topic author
Sum0
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Post #9by Sum0 » 07.01.2003, 19:51

If I find a good, free, easy-to-use 3D modelling application, I might create my own custom plume to more accurately mirror the real-life thing. Any suggestions?
"I have been asked, 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question."

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selden
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Post #10by selden » 08.01.2003, 01:43

Sum0,

The standard joke is that any time you ask for 3 good qualities, you can get your choice of any two of them, but not all 3 at once :)

However, you might want to investigate Blender.
http://www.blender3d.org/
Selden

Topic author
Sum0
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Location: Norwich, UK

Post #11by Sum0 » 08.01.2003, 21:58

Well, I suppose the first two are OK... :)
"I have been asked, 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question."


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