Martin Schweiger's Orbiter v2003 is out!

General discussion about Celestia that doesn't fit into other forums.
Topic author
Stargazer_2098
Posts: 64
Joined: 02.05.2002
With us: 22 years 7 months
Location: Starship Thor Heyerdahl, continuing voyage

Martin Schweiger's Orbiter v2003 is out!

Post #1by Stargazer_2098 » 03.12.2002, 10:59

If you tought flying Martin Schwegier's Orbiter was hard...
It just became harder!

Martin Schweiger's Orbiter 2003 was released yesterday, and it is well worth the wait!

It got a new, even more realitsic nevtonian physics engine, new graphics, new ships, new stations, new effects (!), and a lot of engine improvements.

Orbiter 2003 is a whole new simulator, and by far the most impressive Orbiter update ever. 8) :D

And yes; it is still free to download and use.


Stargazer.
"We have lingered long enough on the shores of the cosmic ocean.
We are ready to set sail towards the stars
" --- Carl Sagan, Cosmos.
----
Member of the Noctis IV and Orbiter communities;
Visit Noctis
Visit Orbiter

Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 10 months
Location: Altair

Post #2by Rassilon » 05.12.2002, 03:00

I still wonder why no one has made extrasolar planets for Orbiter yet...skimming through the addons I didnt see any...well none I noticed...

But yes this program is very cool...Not easy to land....
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

chris
Site Admin
Posts: 4211
Joined: 28.01.2002
With us: 22 years 10 months
Location: Seattle, Washington, USA

Post #3by chris » 05.12.2002, 03:08

Rassilon wrote:I still wonder why no one has made extrasolar planets for Orbiter yet...skimming through the addons I didnt see any...well none I noticed...

But yes this program is very cool...Not easy to land....

The reason is that Orbiter doesn't allow extrasolar planets . . . You can't actually visit the stars in Orbiter--they're just background. Given that Orbiter is a realistic space sim, this is quite a reasonable thing to do--you'd spend months waiting to reach the stars, even with the maximum time acceleration of 1000x. :)

--Chris

Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 10 months
Location: Altair

Post #4by Rassilon » 05.12.2002, 03:19

Ahh well that explains it....There is an SDK for it may be possible to develop a ship with hyperspace features and maybe a star or two...Who knows maybe the next version of Orbiter will include that possibility....
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!


Return to “Celestia Users”