Imagine these graphics in Celestia...
Imagine these graphics in Celestia...
I know, it is not perfectly realistic, but it's really, really good anyway, and it looks like a realtime version of Terragen... mixed with Celestia...
The atmosperic effects are the best I've ever seen
http://www.fl-tw.com/Infinity/infinity_media.php
I think this engine has been brought to attention a long time ago on the Celestia forum. But it has changed ALOT since then.
The atmosperic effects are the best I've ever seen
http://www.fl-tw.com/Infinity/infinity_media.php
I think this engine has been brought to attention a long time ago on the Celestia forum. But it has changed ALOT since then.
Gal yuh fi jump an prance
-Shaggy
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That looks like Deep Space nine - can they do that?
http://www.fl-tw.com/Infinity/Media/Scr ... ull_36.jpg
DS9 for comparison
http://mario.lapam.mo.it/ds9/gifs/ds9-3.jpg
http://www.fl-tw.com/Infinity/Media/Scr ... ull_36.jpg
DS9 for comparison
http://mario.lapam.mo.it/ds9/gifs/ds9-3.jpg
They may have gotten permission from Paramount. Otherwise, I suspect they'll be getting a cease-and-desist order from Paramount's lawyers.
These days Paramount seems to be willing to let people create fannish models based on Star Trek concepts, but commercial use of them is another matter entirely. (See http://www.scifi-meshes.com for some examples.)
These days Paramount seems to be willing to let people create fannish models based on Star Trek concepts, but commercial use of them is another matter entirely. (See http://www.scifi-meshes.com for some examples.)
Selden
Infinity will not be freeware, although the author hasn't decided on the business model yet. See the FAQ at
http://www.fl-tw.com/Infinity/infinity_faq.php#q18
He does say the DS9 model is just a placeholder, but that especially means it needs to be replaced ASAP before Paramount complains.
http://www.fl-tw.com/Infinity/infinity_faq.php#q18
He does say the DS9 model is just a placeholder, but that especially means it needs to be replaced ASAP before Paramount complains.
Selden
The atmospheres in this game look quite similar to this program:
http://sponeil.org/index.htm
I wonder whether the developers used this source code or not
Although the atmospheres are impressive, the screenshots exhibit several annoying scale inaccuracies which games always seem to do. Such as:
>Atmosheres being too thick
>Planets too close together
>So far celestia is the only realtime program/game i have noticed where the moon is the correct size in the sky
>In some screenshots, the starfields are overly saturated with colour and nebulae, I hate it when games do this.
Luckily we can rely on celestia as it is driven by realism.
http://sponeil.org/index.htm
I wonder whether the developers used this source code or not
Although the atmospheres are impressive, the screenshots exhibit several annoying scale inaccuracies which games always seem to do. Such as:
>Atmosheres being too thick
>Planets too close together
>So far celestia is the only realtime program/game i have noticed where the moon is the correct size in the sky
>In some screenshots, the starfields are overly saturated with colour and nebulae, I hate it when games do this.
Luckily we can rely on celestia as it is driven by realism.