Looking for Cloud Map Tutorial for Photoshop CS2

General discussion about Celestia that doesn't fit into other forums.
Topic author
Dollan
Posts: 1150
Joined: 18.12.2003
Age: 54
With us: 20 years 11 months
Location: Havre, Montana

Looking for Cloud Map Tutorial for Photoshop CS2

Post #1by Dollan » 23.09.2005, 18:48

We just bought the program (thank goodness for school discounts!), and being so used to Paintshop Pro, I'm having a heck of a time figuring out how to do things. Many itmes are similar enough to PSP, but many more are quite different.

I have Spaceman Spiff's mini-tutorial on how to make good cloud maps. Is there one available for Photoshop?

...John...
"To make an apple pie from scratch, you must first create the universe..."
--Carl Sagan

Don. Edwards
Posts: 1510
Joined: 07.09.2002
Age: 59
With us: 22 years 2 months
Location: Albany, Oregon

Post #2by Don. Edwards » 24.09.2005, 02:38

One word, NO!
Photoshop for some dumb reason just doesn't handle layer masks like PaintShop Pro of GIMP. A major drawback for the program. If it does it is done in such a strange way as to be imposible to figure out. Although I did find a free plug-in that could remove the color black from a cloudmap fairly close to how it works in PaintShop Pro. But there is no way to turn the resulting texture into nice puffy white clouds unless you edit the image in something else. And if you have to do that you might as well just use the other program from the start. It was thanks to Spiff's totorial that I have almost totaly moved over to useing PaintShop Pro cloud creation. Its fast and more effient than GIMP. But I stilluse Gimp for bumpmaping.

Don.
I am officially a retired member.
I might answer a PM or a post if its relevant to something.

Ah, never say never!!
Past texture releases, Hmm let me think about it

Thanks for your understanding.

Topic author
Dollan
Posts: 1150
Joined: 18.12.2003
Age: 54
With us: 20 years 11 months
Location: Havre, Montana

Post #3by Dollan » 24.09.2005, 05:49

Crap.

I had this deep sinking feeling when I couldn't find any obvious way to manipulate the histogram. And I was so hoping not to have to install more than one art program. It almost makes me want to commision a set of reusable cloud textures for different styles of planets. Of course, one needs something to offer in order to commission anything....

Thanks for the answer, Don. The cloud maps that I've managed to make in PSP may not be the best, but they at least look like something. I guess I'll have to install it next week.

...John...
"To make an apple pie from scratch, you must first create the universe..."
--Carl Sagan


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