Why wont my textures work?

General discussion about Celestia that doesn't fit into other forums.
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Tleilax
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Why wont my textures work?

Post #1by Tleilax » 19.04.2005, 04:12

:? Why is it that when I save a picture from the internet, I cannot use it as a texture in Celestia? I save the picture in textures, then medres, and then my ficticious planet shows up with no texture in Celestia.

:( PLEASE HELP...
Nothing suffocates you more than
the passing of everyday human events
Isolation is the oxygen mask you make
your children breath into survive

- Marilyn Manson

essee
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Post #2by essee » 19.04.2005, 04:42

Tleilax,
What sort of texture? What ssc refers to this texture? The dimensions, type and name of the texture involved and what sort of ssc you've created are important to know. Is this for your Dune project?

Brendan
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Post #3by Brendan » 19.04.2005, 15:53

The textures also needs to have dimensions in powers of two such as 1024x512 or 2048x1024.

Topic author
Tleilax
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Location: Colorado Springs

Post #4by Tleilax » 19.04.2005, 20:53

essee wrote:Tleilax,
What sort of texture? What ssc refers to this texture? The dimensions, type and name of the texture involved and what sort of ssc you've created are important to know. Is this for your Dune project?


Yes, this is for my DUNE project, I'll just use an exemple of the planet that it currently giving me trouble. In making the planet Lankiveil, I saved some topographical maps, to my computer, from http://jan.ucc.nau.edu/~rcb7/rect_globe.html. Just how you normaly save pictures: *right mouse*, "save picture as", SAVE. My computer saves pictures from the internet as BitMaps, so, in my photo editing software, I edit the picture until it looks different and cool, etc. Then I save the pivture as a JPEG. But when I put it into my celestia/extras/dune/90 aqr/textures/medres, then I open Celestia, and the planet Lankiveil has no texture. :?
Nothing suffocates you more than

the passing of everyday human events

Isolation is the oxygen mask you make

your children breath into survive



- Marilyn Manson

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selden
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Post #5by selden » 19.04.2005, 21:10

Those maps are 750X375 pixels. They can't work in Celestia until you change their sizes.

They must be scaled so that they are a power of two on a side: 512x256 or 1024x512 for example.
Selden

Topic author
Tleilax
Posts: 44
Joined: 22.03.2005
With us: 19 years 8 months
Location: Colorado Springs

Post #6by Tleilax » 19.04.2005, 21:50

selden wrote:Those maps are 750X375 pixels. They can't work in Celestia until you change their sizes.

They must be scaled so that they are a power of two on a side: 512x256 or 1024x512 for example.


Worked like a charm. Thanks for your help.
Nothing suffocates you more than

the passing of everyday human events

Isolation is the oxygen mask you make

your children breath into survive



- Marilyn Manson

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Jeam Tag M
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Post #7by Jeam Tag » 20.04.2005, 07:35

Tleilax wrote:Yes, this is for my DUNE project, I'll just use an exemple of the planet that it currently giving me trouble. In making the planet Lankiveil, I saved some topographical maps, to my computer, from http://jan.ucc.nau.edu/~rcb7/rect_globe.html
Hi Tleilax, there are in better res http://jan.ucc.nau.edu/~rcb7/globehighres.html
and these maps were always converted for Celestia by Maxim See http://jeam.tag.free.fr/CELESTIAhtml/CelestiaAddons-Cartographies3.htm and dwl here: http://www.nefkom.net/z-bau/celestia/
Catalogue des ajouts /Catalog for the Add-Ons in French
...PAGES LOSTS, SORRY


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