I just installed OS X 10.3.9, 5 minutes ago, from 10.3.4, and I can't believe what I just saw in Celestia 1.4.0.
I made a very detailed and polygonal space station model for Celestia, last week, and I got typically 4.5 to 5 FPS in Celestia. Now, it raised up to almost 20 FPS using the same model !?!! GEEZ! IT ROCKS !
OS X 10.3.9 performences
-
Topic authorCham
- Posts: 4324
- Joined: 14.01.2004
- Age: 60
- With us: 20 years 10 months
- Location: Montreal
OS X 10.3.9 performences
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"
-
- Developer
- Posts: 3776
- Joined: 04.02.2005
- With us: 19 years 9 months
-
Topic authorCham
- Posts: 4324
- Joined: 14.01.2004
- Age: 60
- With us: 20 years 10 months
- Location: Montreal
Yes, I'm experiencing a major problem with Safari : While I'm writing this reply, I can't see my text cursor in the text field !!
Also, Celestia crashed two times while I was moving around the moon. I'm unable to reproduce that bug, which I NEVER experienced before this update. Hmmm!
However, I can certify my Celestia frame rate is dramatically increased by this update. As another example, the Nostromo model, which is huge, was giving me about 2 or 3 FPS before the update. Now, I'm getting about 10 FPS, which is a HUGE difference.
Also, Celestia crashed two times while I was moving around the moon. I'm unable to reproduce that bug, which I NEVER experienced before this update. Hmmm!
However, I can certify my Celestia frame rate is dramatically increased by this update. As another example, the Nostromo model, which is huge, was giving me about 2 or 3 FPS before the update. Now, I'm getting about 10 FPS, which is a HUGE difference.
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"
-
- Posts: 408
- Joined: 27.03.2002
- With us: 22 years 8 months
- Location: Leiden, The Netherlands