Is Celestia "dying"?

General discussion about Celestia that doesn't fit into other forums.
Topic author
danielj
Posts: 1477
Joined: 15.08.2003
With us: 20 years 10 months

Is Celestia "dying"?

Post #1by danielj » 20.02.2005, 00:40

I am bit worried about the lack of interest of same developers and the constant hacking and instability.I am concerned of the possibility of the death of Celestia.The addons are very slowly being released,in a rate much more slower than some months before.And because a program survive and developed with new things,I am worried about the stagnation of Celestia,the first step to the cancellation of the program.
I was misunderstood,i was not pressing people to do things.I am only realizing some characteristics tipical of many kind of programs,experimentos and other such things.First,the lack of interest,then the stagnation and then the end of program as we know.Either the program disappear or become a paid one.
I suppose that I??m not offending anyone.And I would like to confess that I am a bit hiperactive and anxious;this explains the constant "complains"
What do you think about it?

Dollan
Posts: 1150
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Age: 54
With us: 20 years 6 months
Location: Havre, Montana

Post #2by Dollan » 20.02.2005, 01:18

I really don't see any lack of interest in development at all. Work continues on new program versions, new add-ons are constantly being released, the forum is as active as ever...

I think you're worried over nothing. Don't translate items such as taking a break from a project, silence while working on a project, or even the standard problems of Internet born hacking and spamming as the crumblings of a foundation.

Ride it out; it's a thrilling trip so far!

...John...
"To make an apple pie from scratch, you must first create the universe..."
--Carl Sagan

Michael Kilderry
Posts: 499
Joined: 11.10.2004
With us: 19 years 8 months
Location: London, UK

Post #3by Michael Kilderry » 20.02.2005, 02:48

I agree, there are still plenty of new addons being made, such as my Proxima Centauri system, Kikinho is also making a new addon and Cham is trying to make another black hole. I would say Celestia has at least 5 more years left in it yet, but it won't last forever. Enjoy it while you can!

Michael Kilderry :)
My shatters.net posting milestones:

First post - 11th October 2004
100th post - 11th November 2004
200th post - 23rd January 2005
300th post - 21st February 2005
400th post - 23rd July 2005

First addon: The Lera Solar System

- Michael

Matt McIrvin
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Joined: 04.03.2002
With us: 22 years 4 months

Post #4by Matt McIrvin » 20.02.2005, 03:24

If a slowing of major Celestia development has got you down, there's always the fun of tweaking it yourself to accommodate new scientific discoveries.

I've been following the Cassini Saturn mission closely and am amazed at the speed at which Steve Albers is able to incorporate new images into his moon maps-- his Iapetus includes most of the highest-resolution new imagery from the New Year's flyby, and his Enceladus map already includes a couple of pictures downloaded from Saturn last week.

(He's making these maps for another purpose, and they have to be offset 180 degrees in longitude to become truly Celestia-compatible, something that is easy to do in most image editors. Some of them also may need to be resized to a power of 2 in dimensions, though most of them are 2k textures. I'd offer to transform them into Motherlode add-ons with his permission, but they are improving so rapidly that any Celestia conversion would be out of date within days-- at the moment it's probably better to hold off for a while.)

As Cassini makes new discoveries and I pull maps off Steve's site, it's as if the level of detail in Celestia's Saturn system improves on a monthly basis.

symaski62
Posts: 609
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Age: 41
With us: 20 years 2 months
Location: france, divion

Post #5by symaski62 » 20.02.2005, 03:45

20/2/2005 Dione
\/
http://laps.fsl.noaa.gov/albers/sos/sat ... yl_www.jpg
------------------------------------
18/2/2005 Enceladus
\/
http://laps.fsl.noaa.gov/albers/sos/sat ... yl_www.jpg
------------------------------------
16/2/2005 Iapetus
\/
http://laps.fsl.noaa.gov/albers/sos/sat ... yl_www.jpg

:wink:
windows 10 directX 12 version
celestia 1.7.0 64 bits
with a general handicap of 80% and it makes much d' efforts for the community and s' expimer, thank you d' to be understanding.

chris
Site Admin
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Post #6by chris » 20.02.2005, 06:21

Yes, development on Celestia has slowed recently, but it's not dying. I've been busy snowboarding and taking a mountaineering course, so my time for Celestia has been limited. Nevertheless, I'm back at work on a major improvement to mesh rendering, extrasolar.ssc has been updated with the latest discoveries, there's the new web site, and most importantly there are lots of new add-ons from forum members.

--Chris

jdou
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Joined: 24.04.2004
With us: 20 years 2 months
Location: France

Post #7by jdou » 20.02.2005, 07:51

Hi Chris,

I think you have not to justify you.
That will be with many (many) regrets for all of us if you stop to improve Celestia but it's your program and it's free ! so you can do what you want with it.

Have good free rides :wink:

jdou
P4c 3.0Ghz, 1 Gb, XP sp1, GeForce FX5700u 128 Mb, NV 93.71, Celestia 1.5.0pre2, BMNG 64k

Michael Kilderry
Posts: 499
Joined: 11.10.2004
With us: 19 years 8 months
Location: London, UK

Post #8by Michael Kilderry » 20.02.2005, 08:00

chris wrote:Yes, development on Celestia has slowed recently, but it's not dying. I've been busy snowboarding and taking a mountaineering course, so my time for Celestia has been limited. Nevertheless, I'm back at work on a major improvement to mesh rendering, extrasolar.ssc has been updated with the latest discoveries, there's the new web site, and most importantly there are lots of new add-ons from forum members.

--Chris


Yes, and taking a break from a project like Celestia can mean coming back to it with refreshened enthusiasm.

Keep up the good work Chris. :)

Michael Kilderry :)
My shatters.net posting milestones:



First post - 11th October 2004

100th post - 11th November 2004

200th post - 23rd January 2005

300th post - 21st February 2005

400th post - 23rd July 2005



First addon: The Lera Solar System



- Michael

Evil Dr Ganymede
Posts: 1386
Joined: 06.06.2003
With us: 21 years 1 month

Post #9by Evil Dr Ganymede » 20.02.2005, 17:52

And let's face it, getting out and about in the great outdoors is much better for you than spending all your time chained to a computer :).

Avatar
John Van Vliet
Posts: 2940
Joined: 28.08.2002
With us: 21 years 10 months

re

Post #10by John Van Vliet » 23.02.2005, 06:12

I've been busy snowboarding and taking a mountaineering course, so my time



good for you i've alwayes wanted to taking a mountaineering course
and it dose feel nice to get away from this confounded machine

dallas
Posts: 16
Joined: 04.08.2004
With us: 19 years 11 months

Post #11by dallas » 23.02.2005, 09:13

You gotta take a break sometime!
It is difficult to say what is impossible, for the dream of yesterday is the hope of today and reality of tomorrow. - Robert Goddard


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