Good News: WEB space and "living" texture archive

General discussion about Celestia that doesn't fit into other forums.
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t00fri
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Good News: WEB space and "living" texture archive

Post #1by t00fri » 03.07.2002, 18:46

There is very good news. Yesterday, Chris offered me both WEB/HTML and
archive space for textures on shatters.net. Since I now have an
account there, I can really arrange things according to what I think
is best. What I have in mind, is a "living" texture archive with
continuously improving content, open at any time for download, of course.

I plan to write a respective WEB page displaying all important info by
means of mere clicking and also serving as a download interface.

In more detail, it will

1) provide concrete info on the texture contents of the archive,
2) allow to view a representative image for each texture by clicking,
3) inform via an update tag about new textures that arrived in the archive,
4) have a clickable help/README for each texture group with
caveats, installation info (e.g. solarsys.ssc changes) and
conversion hints to other formats.

Moreover, my (borrowed;-)) WEBspace will also serve as a galery for GIMPers and
Photoshoppers to exhibit their latest achievements for the benefit of
other interested people.

If the ongoing polling tag is continuing to raise for the "YES"
voters, there are many more applications for the WEB/HTML interface
that come to mind.

Please let me know about any further suggestions you might have.

Bye Fridger

Rassilon
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Post #2by Rassilon » 03.07.2002, 18:58

Sweet can't wait to see it Fridger...
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

Thilo
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Post #3by Thilo » 03.07.2002, 21:04

I think, Axel and me really have to take back everything said so far ;-)

Axel: come on, i did the start ... you're next.

:lol:

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Post #4by t00fri » 03.07.2002, 21:40

Thilo wrote:I think, Axel and me really have to take back everything said so far ;-)

Axel: come on, i did the start ... you're next.

:lol:


I do appreciate this, thanks!

Bye Fridger

Size_Mick
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Post #5by Size_Mick » 04.07.2002, 19:26

It'd be great if you can provide extreme closeup texture samples that are of the same area as previous/later ones, to give people a quick but accurate idea of the resolution of the texture (on Earth, for example, a tight shot of the texture centered up close on Italy, so one can see how sharp/fuzzy the coastline is). This is really good news!

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Post #6by t00fri » 04.07.2002, 21:23

Size_Mick wrote:It'd be great if you can provide extreme closeup texture samples that are of the same area as previous/later ones, to give people a quick but accurate idea of the resolution of the texture (on Earth, for example, a tight shot of the texture centered up close on Italy, so one can see how sharp/fuzzy the coastline is). This is really good news!


Interesting idea. I'll think about it, how it's best incorporated ...

Bye Fridger


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