Pictures from Celestia
- trappistplanets
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- John Van Vliet
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- Anthony_B_Russo10
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- trappistplanets
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i think i can do some improvements on thatJohn Van Vliet wrote:this is what i am using for 67p
Added after 12 minutes 56 seconds:
i used a real 67p terrain image and made that into a seamless texture then soft light that over yours to make a improved version of itJohn Van Vliet wrote:this is what i am using for 67p
Last edited by trappistplanets on 17.02.2021, 21:58, edited 1 time in total.
There is a limit to how far we can travel into the stars.
Owner of "The Grand Voyage" addon series
Collaborating with Dangerous_safety for the still developing Cer system
Owner of "The Grand Voyage" addon series
Collaborating with Dangerous_safety for the still developing Cer system
- John Van Vliet
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- trappistplanets
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look above that message i am quoting in this oneJohn Van Vliet wrote:it is just a random generated image that just happens to look good on the mesh
my improved version may look nicer on 67P mesh
There is a limit to how far we can travel into the stars.
Owner of "The Grand Voyage" addon series
Collaborating with Dangerous_safety for the still developing Cer system
Owner of "The Grand Voyage" addon series
Collaborating with Dangerous_safety for the still developing Cer system
- trappistplanets
- Posts: 639
- Joined: 11.06.2020
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- With us: 4 years 5 months
Code: Select all
SurfaceObject "Perseverance" "Sol/Mars" {
Class "surfacefeature"
Mesh "Perseverancecmod.cmod"
Radius 0.0027
FixedPosition { Planetographic [ 77.4510 18.4446 0.0065 ] }
FixedRotation {Inclination 90 AscendingNode 332}
}
SurfaceObject "Landing Spot" "Sol/Mars" {
Class "surfacefeature"
Mesh "Landing_site.cmod"
Radius 10
FixedPosition { Planetographic [ 77.38 18.4 0 ] }
FixedRotation {Inclination 0 AscendingNode 332}
}
SurfaceObject "Landing Spot" "Sol/Mars" {
Class "surfacefeature"
Mesh "Mars-soil.cmod"
Radius 0.1
FixedPosition { Planetographic [ 77.4510 18.4446 0.005 ] }
FixedRotation {Inclination 0 AscendingNode 332}
}
You can do the rest...
Added after 1 hour 17 minutes:
Mars + sunset + Perseverance:
- trappistplanets
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i can't complete it without a model and texturesjohn71 wrote:You can do the rest...
i can't make a perfect clone of the rover mesh and textures and the landing site textures...
i can make planetary meshes but not man made object meshes like rovers
There is a limit to how far we can travel into the stars.
Owner of "The Grand Voyage" addon series
Collaborating with Dangerous_safety for the still developing Cer system
Owner of "The Grand Voyage" addon series
Collaborating with Dangerous_safety for the still developing Cer system
Rover -> NASA mesh, you can download it. You can convert it with my tutorial (Method number 3). Use Anim8tor.
Texture -> use the highest resolution Opportunity image, so you can have a 8192x8192 pixels soil texture. Use the NASA map for the landing site.
Cmod landing site -> use Blender to create a square mesh. Export it as an obj file and convert it to cmod. Use the tutorial to add a texture to the mesh.
https://celestia.space/forum/viewtopic.php?f=21&t=20750
Texture -> use the highest resolution Opportunity image, so you can have a 8192x8192 pixels soil texture. Use the NASA map for the landing site.
Cmod landing site -> use Blender to create a square mesh. Export it as an obj file and convert it to cmod. Use the tutorial to add a texture to the mesh.
https://celestia.space/forum/viewtopic.php?f=21&t=20750