Saving AutoMag

General discussion about Celestia that doesn't fit into other forums.
Guest

Saving AutoMag

Post #1by Guest » 29.04.2003, 11:47

How can i save AutoMag settings enable (CTRL+Y) by default? Is it posible?

Avatar
t00fri
Developer
Posts: 8772
Joined: 29.03.2002
Age: 22
With us: 22 years 8 months
Location: Hamburg, Germany

Re: Saving AutoMag

Post #2by t00fri » 29.04.2003, 19:41

Anonymous wrote:How can i save AutoMag settings enable (CTRL+Y) by default? Is it posible?


Since you are again one of these 'experts' who does not care telling us about which OS you are using, I should answer you:

After switching to Automag (CTR+Y) this is /autosaved/ in Celestia KDE. You may also set Automag conveniently in the GUI Menue under Options->Objects.

You will presumably answer me then: but I am using Windows!

My reply: Why did'nt you tell me in the first place?;-)

In fact, our Windows programmers seem to have forgotten to a large extent about Automag at the GUI level. No menue entry, no saving...

In Linux, Automag is ON by default!
In Windows, Automag is OFF by default...

Bye Fridger

Christophe
Developer
Posts: 944
Joined: 18.07.2002
With us: 22 years 4 months
Location: Lyon (France)

Re: Saving AutoMag

Post #3by Christophe » 29.04.2003, 20:17

t00fri wrote:In fact, our Windows programmers seem to have forgotten to a large extent about Automag at the GUI level. No menue entry, no saving...


The real problem is that we don't have enough programmers, Chris has to do the win GUI maintenance in addition to the engine and OpenGL code. That's a lot of work, and I know first hand that maintening a GUI eats a lot of time, in fact it didn't leave me any time to spend on OpenGL which was one of the primary reason why I joined the project...
Christophe

Avatar
t00fri
Developer
Posts: 8772
Joined: 29.03.2002
Age: 22
With us: 22 years 8 months
Location: Hamburg, Germany

Re: Saving AutoMag

Post #4by t00fri » 29.04.2003, 22:05

Christophe wrote:
t00fri wrote:In fact, our Windows programmers seem to have forgotten to a large extent about Automag at the GUI level. No menue entry, no saving...

The real problem is that we don't have enough programmers, Chris has to do the win GUI maintenance in addition to the engine and OpenGL code. That's a lot of work, and I know first hand that maintening a GUI eats a lot of time, in fact it didn't leave me any time to spend on OpenGL which was one of the primary reason why I joined the project...


Agreed, of course. But perhaps a tiny little reason was also the fact that until /very/ recently, Chris was not able to check for himself what was happening at the KDE front;-). Neither you nor me can work on the windows GUI, because we do not have a (commercial) compiler for Windows.

Bye Fridger

Guest

Post #5by Guest » 30.04.2003, 01:29

This is too bad :? So we have to wait for next version...


Return to “Celestia Users”