Spacecrafts too bright

General discussion about Celestia that doesn't fit into other forums.
Topic author
trumpel
Posts: 10
Joined: 23.04.2011
With us: 13 years 2 months

Spacecrafts too bright

Post #1by trumpel » 13.06.2011, 00:42

I have a problem with all the spacecrafts. They show up without gray solid features. Too bright, white, without contrast. This not happened with solar system objects and everything else.
Any help?
thanks

fungun
Posts: 315
Joined: 30.07.2007
Age: 62
With us: 16 years 10 months
Location: Iowa, USA

Re: Spacecrafts too bright

Post #2by fungun » 13.06.2011, 02:34

If you take a picture of the screen showing us what you mean, it may help.

Tim

Avatar
John Van Vliet
Posts: 2940
Joined: 28.08.2002
With us: 21 years 9 months

Re: Spacecrafts too bright

Post #3by John Van Vliet » 13.06.2011, 08:44

--- edit ---
Last edited by John Van Vliet on 19.10.2013, 07:34, edited 1 time in total.

Avatar
selden
Developer
Posts: 10190
Joined: 04.09.2002
With us: 21 years 9 months
Location: NY, USA

Re: Spacecrafts too bright

Post #4by selden » 13.06.2011, 11:25

This happened to me a very long time ago (mesh objects uniformly bright), but I can't remember what the solution was.

You might try turning off ambient light. First type } (shift ] ) to raise it, and then { several times until it goes to 0. I seem to recall the Ambient Light menu option did nothing in this situation.
Selden

Topic author
trumpel
Posts: 10
Joined: 23.04.2011
With us: 13 years 2 months

Re: Spacecrafts too bright

Post #5by trumpel » 14.06.2011, 01:59

Thanks for your replies. I have a Mac Pro 17" with Snow Leopard.I attach a spacecraft file to show you. This happen only with spacecrafts. I use 1.41 Celestia version.
regards
luis

Avatar
John Van Vliet
Posts: 2940
Joined: 28.08.2002
With us: 21 years 9 months

Re: Spacecrafts too bright

Post #6by John Van Vliet » 14.06.2011, 02:35

--- edit ---
Last edited by John Van Vliet on 19.10.2013, 07:34, edited 1 time in total.

Topic author
trumpel
Posts: 10
Joined: 23.04.2011
With us: 13 years 2 months

Re: Spacecrafts too bright

Post #7by trumpel » 14.06.2011, 22:33

I know but I have this version because it's inside a special Mirror Dome Software that make a fisheye projection. I ?m glued to this one.
Any suggestion?
luis

Avatar
John Van Vliet
Posts: 2940
Joined: 28.08.2002
With us: 21 years 9 months

Re: Spacecrafts too bright

Post #8by John Van Vliet » 14.06.2011, 23:11

--- edit ---
Last edited by John Van Vliet on 19.10.2013, 07:33, edited 1 time in total.

Avatar
Chuft-Captain
Posts: 1779
Joined: 18.12.2005
With us: 18 years 6 months

Re: Spacecrafts too bright

Post #9by Chuft-Captain » 15.06.2011, 12:18

trumpel wrote:I have a problem with all the spacecrafts. They show up without gray solid features. Too bright, white, without contrast. This not happened with solar system objects and everything else.
Any help?
thanks
I suggest that you post the SSC code for your spacecraft. I suspect that you may have Emissive "true".
You say that this happens for ALL spacecraft? ... or just ones you have created?
What about the ISS?
"Is a planetary surface the right place for an expanding technological civilization?"
-- Gerard K. O'Neill (1969)

CATALOG SYNTAX HIGHLIGHTING TOOLS LAGRANGE POINTS

Topic author
trumpel
Posts: 10
Joined: 23.04.2011
With us: 13 years 2 months

Re: Spacecrafts too bright

Post #10by trumpel » 15.06.2011, 22:16

I didn' t make this spacecraft. I downloaded from celestiamotherlode page. More or less occur with all spacecrafts including ISS.
thanks

Avatar
John Van Vliet
Posts: 2940
Joined: 28.08.2002
With us: 21 years 9 months

Re: Spacecrafts too bright

Post #11by John Van Vliet » 16.06.2011, 00:32

--- edit ---
Last edited by John Van Vliet on 19.10.2013, 07:33, edited 1 time in total.

Avatar
selden
Developer
Posts: 10190
Joined: 04.09.2002
With us: 21 years 9 months
Location: NY, USA

Re: Spacecrafts too bright

Post #12by selden » 16.06.2011, 01:11

John,

I doubt it's a problem due to incompatibilities with Addons designed for v1.5 or v1.6.
Remember that Luis said he has the same problem with the ISS. That model comes with Celestia v1.4.

I found a previous Topic where someone had a similar problem, but with Celestia v1.3.2, which was fixed by upgrading to v1.4.0pre6.
See the Topic at viewtopic.php?f=3&t=7570

Luis,

Did you actually try using the keyboard commands to change the Ambient Light level? You didn't say.

Please post details about your graphics hardware: Select Celestia's Help menu, select the item OpenGL info.
Copy and past the entire thing into your answer here.


I found another Topic where someone had the same problem and it was because his graphics card was too old and did not support GL_EXT_rescale_normal. See the Topic at viewtopic.php?f=3&t=1812
Selden

Topic author
trumpel
Posts: 10
Joined: 23.04.2011
With us: 13 years 2 months

Re: Spacecrafts too bright

Post #13by trumpel » 28.06.2011, 01:40

Selden, friends:

Sorry for the delay to answer. I was travelling without much access to Internet.

Yes, I try to change the ambient light but spaceships doesn't respond to the command. Only planets or satellites.
I have a Mac Pro 17 from 2009. It's a pretty nice machine. I can't access to the help menu. This is a special fisheye and warped version do it from Swinburne University. May be the only one. As is a full screen version you can't access to the menu. I really love Celestia. The quality of rendering, the modeling of the spaceships and being a planetarium aimed software this is the only version I can use in my system. Swinburne doesn't support anymore this program so is what it is. May be somebody should take this version and try to improve it, or update it
Thanks
Luis


Return to “Celestia Users”