magnitude limit

General discussion about Celestia that doesn't fit into other forums.

What do you have your magnitude limit set to?

0.9-1.9
0
No votes
2.1-3.9
0
No votes
4.1-5.9
1
13%
6.1-7.9
3
38%
8.1-9.9
1
13%
10.1-11.9
1
13%
12.1-13.9
1
13%
14.1-15.1
1
13%
 
Total votes: 8

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billybob884
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magnitude limit

Post #1by billybob884 » 13.02.2003, 23:00

I was wondering, what is a 'normal' limit that you would see in space. I currently have mine set to 6.5 (for the poll, I think you need to have 1.2.5 to get magnitude decimals other than .0 and .5)
Mike M.

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t00fri
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magnitude limit

Post #2by t00fri » 13.02.2003, 23:06

billybob884 wrote:I was wondering, what is a 'normal' limit that you would see in space. I currently have mine set to 6.5 (for the poll, I think you need to have 1.2.5 to get magnitude decimals other than .0 and .5)


Activate "Automag" (CTRL+Y) and never worry about it anymore. You may adjust the magnitude limit at 45 degrees field of view in the startup script if you like.

Bye Fridger

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billybob884
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Post #3by billybob884 » 14.02.2003, 03:33

no, i'm talking about using the [ and ] to change the magnitude limit, ranging from .9 at the lowest to 15.1 at the highest, not the field of view.
Mike M.



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t00fri
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Post #4by t00fri » 14.02.2003, 16:34

billybob884 wrote:no, i'm talking about using the [ and ] to change the magnitude limit, ranging from .9 at the lowest to 15.1 at the highest, not the field of view.


I also talk about the magnitude limit, but dependent on the actual field of view. In Automag mode the maglimit at 45 degrees is a much less critical parameter though. That's why I mentioned Automag in this context.

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Post #5by JackCrow » 14.02.2003, 19:58

I can't respond to the poll, because I leave mine at 10.00, and you don't have that choice available.

:wink:
Just because you can do something with a computer, doesn't mean you should.

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magnitude limit

Post #6by billybob884 » 14.02.2003, 21:43

billybob884 wrote:(for the poll, I think you need to have 1.2.5 to get magnitude decimals other than .0 and .5)


yes, because 10.0 isnt an option in 1.2.5
Mike M.



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billybob884
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Post #7by billybob884 » 14.02.2003, 21:47

actuially, it would be nice if for the next release if the magnitude would just go 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, ect... up to 15.0. just to make it a little more 'smooth' in transitions
Mike M.



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selden
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Post #8by selden » 14.02.2003, 22:10

If you use a script, you can set it to whatever you want.

Code: Select all

setvisibilitylimit  { magnitude  m.m }
where "m.m" is any number.
Selden

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Post #9by billybob884 » 15.02.2003, 16:36

i wonder why i didnt see that in the documentation on celestia's homepage...
Mike M.



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selden
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Post #10by selden » 15.02.2003, 17:06

Mike,

As you should know by now, Chris is putting his efforts into advancing the code in Celestia. He's leaving it up to others to write the documentation, although he does post summaries of new commands here on the Forum.

That's one reason why I created my "cryptic notes page". http://www.lns.cornell.edu/~seb/celestia/celestia_notes.html

Every so often I go through some of the code on SourceForge to see if I can decipher some of the new commands. It's not always easy, since there aren't very many inline comments :(

It'd really be nice if the documentation authors could be persuaded to make their preliminary efforts available on SourceForge, too. I'm sure we'd all benefit from having more than one or two people working on the manuals.
Selden


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