Merci Christophe! it works, I will make sure to learn properly this version before the next big step! Although I am very novice in this type of technology, I'm not sure about what's freeware and free software... Sorry if I hurt somebody, but I am so greatfull that it is free, and so greatfull that hopefully, millions of people can devellop a new conscience by visiting our galaxy in such mode...
Cheers man!
Celestia 1.5.0 is ready
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- Developer
- Posts: 944
- Joined: 18.07.2002
- With us: 22 years 4 months
- Location: Lyon (France)
You're welcome Seb.
By the way, since as I understand you're French, watch next week's episode of NCIS on M6, it's episode 22 of season 4 "Dans l'obscurit?©".
By the way, since as I understand you're French, watch next week's episode of NCIS on M6, it's episode 22 of season 4 "Dans l'obscurit?©".
Christophe
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- With us: 16 years 11 months
- LordFerret
- Posts: 737
- Joined: 24.08.2006
- Age: 68
- With us: 18 years 2 months
- Location: NJ USA
Well I finally made the switch. I uninstalled v1.4.1, then reinstalled it in a unique folder (Celestia v1.4.1)... and then installed v1.5.0 (same folder naming convention). I should also note that I allowed Windows to ONLY associate the .cel and .celx extensions to the v1.5.0 version. Both versions run fine, concurrently even! Makes for some interesting comparisons!
What a difference! I like the change overall in star appearance, I noticed one such major difference (for example) when viewing a class M0III star in one of my scripts. The new galaxy renderings are beautiful! I love the hires textures, especially of the moon, except on my pc with its limited graphics memory Celestia slows to a crawl. Time for a new graphics card.
I also see that I have to review the use of markers and modify my scripts, as one in particular has a blue square showing as a filled solid square (v1.4.1 it isn't). Another of my scripts, which utilizes a specific date, is showing clouds on Earth out of sync... just like it did in v1.4.1.
Despite these observations, I think it's great! You folks have done a wonderful job. Now... I'm going to have to go and explore all over again! Thank you all!
What a difference! I like the change overall in star appearance, I noticed one such major difference (for example) when viewing a class M0III star in one of my scripts. The new galaxy renderings are beautiful! I love the hires textures, especially of the moon, except on my pc with its limited graphics memory Celestia slows to a crawl. Time for a new graphics card.
I also see that I have to review the use of markers and modify my scripts, as one in particular has a blue square showing as a filled solid square (v1.4.1 it isn't). Another of my scripts, which utilizes a specific date, is showing clouds on Earth out of sync... just like it did in v1.4.1.
Despite these observations, I think it's great! You folks have done a wonderful job. Now... I'm going to have to go and explore all over again! Thank you all!
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- Posts: 18
- Joined: 18.07.2007
- With us: 17 years 4 months
- Location: Shelton, Washington
Re: Celestia 1.5.0 is ready
Why the planet marks are in blue? : - / .
Last edited by LevMiller on 29.08.2009, 22:48, edited 1 time in total.
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- Posts: 1
- Joined: 27.04.2008
- With us: 16 years 6 months
Celestia 1.5.1 Windows download empty
Hello, I am glad to see the new version.
But the release has not been announced yet, the other platforms still offer 1.5.0 and the provided download link is empty (0 bytes):
http://sourceforge.net/project/showfiles.php?group_id=21302&package_id=15061&release_id=594782
But the release has not been announced yet, the other platforms still offer 1.5.0 and the provided download link is empty (0 bytes):
http://sourceforge.net/project/showfiles.php?group_id=21302&package_id=15061&release_id=594782
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Re: Celestia 1.5.0 is ready
Why i can't download celestia 1.5.1,it says 0 bytes size at sourceforge.net
Celestia 1.6.1
Windows vista 7 32-bit
ati radeon 5850 (1gb)
intel core 2 duo 3.00 GHz
4GB of ram
Windows vista 7 32-bit
ati radeon 5850 (1gb)
intel core 2 duo 3.00 GHz
4GB of ram