Celestia 1.7.0. has still OPENGL? Any rendepath options?

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Topic author
ANDREA
Posts: 1543
Joined: 01.06.2002
With us: 21 years 11 months
Location: Rome, ITALY

Celestia 1.7.0. has still OPENGL? Any rendepath options?

Post #1by ANDREA » 17.09.2022, 13:44

Hello everyone.
In previous versions of Celestia I could choose renderpath options as needed, but in 1.7.0. this is no longer possible, neither in the settings nor with the cel command.
The reason I ask is that I can no longer see the cloud shadows, even though my settings are as suggested.
Have I missed something?
Thank you for your help.
Andrea /AKA Goofy) :smile:
"Something is always better than nothing!"
HP Omen 15-DC1040nl- Intel® Core i7 9750H, 2.6/4.5 GHz- 1TB PCIe NVMe M.2 SSD+ 1TB SATA 6 SSD- 32GB SDRAM DDR4 2666 MHz- Nvidia GeForce GTX 1660 Ti 6 GB-WIN 11 PRO

onetwothree
Site Admin
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Post #2by onetwothree » 17.09.2022, 14:23

The only supported render option in 1.7.0 is the one called "OpenGL 2.0". I'll check why cloud shadows don't work when I have time.

Topic author
ANDREA
Posts: 1543
Joined: 01.06.2002
With us: 21 years 11 months
Location: Rome, ITALY

Post #3by ANDREA » 17.09.2022, 14:43

Thank you very much!
Andrea (AKA Goofy) :smile:

Added after 10 minutes 57 seconds:
Forgot to inform you, I'm using the celestia-x64-01-08-2022 release... :smile:
Andrea
"Something is always better than nothing!"
HP Omen 15-DC1040nl- Intel® Core i7 9750H, 2.6/4.5 GHz- 1TB PCIe NVMe M.2 SSD+ 1TB SATA 6 SSD- 32GB SDRAM DDR4 2666 MHz- Nvidia GeForce GTX 1660 Ti 6 GB-WIN 11 PRO


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