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Model showing parts that shouldn't be visible

Posted: 01.02.2021, 03:42
by Endeavor35
So after fiddling around a bit with various models, I did manage to this model of Dream Chaser to load, (almost), correctly in Celestia. However, I currently am finding that right now, when in Celestia, the model displays, but parts such as the landing gear are visible when the should not be visible. Is there a way which I can prevent this from happening? I will add that when I look at the model in both Blender & MeshLab, this phenomenon does not occur.

Posted: 01.02.2021, 03:48
by cubicApoc
Your textures are probably PNGs, which I think are treated as translucent and mess up depth sorting when they're actually not. Try converting the diffuse textures for opaque materials to JPG.

Posted: 01.02.2021, 03:51
by Endeavor35
Will give that a try. I'm currently running it with .dds files, though I don't know if that may also be part of the problem.

Added after 28 minutes 17 seconds:
Looks to be all fixed! Appreciate the help! Now to try and reorient the darn thing! :smile: