Hmm, I'm using Don E's 2k earth cloud map, and I set the ssc modifying earth to include the cloudshadowdepth 1, but cloud shadows are not showing at all on the surface, even when under 100% opaque clouds. The same is true for every single other planet.
How do I get them to show? Changing render paths and using non-vt textures don't work (I never use VT clouds; I gotta have that cloud rotation).
Cloud shadows won't show
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Topic authorPlutonianEmpire
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Cloud shadows won't show
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Re: Cloud shadows won't show
The clouds have to be quite high for the shadows to be obvious. Here's the Earth, using Celestia v1.6.1 and Earth's default cloud texture, but raised to an altitude of 700 km (default is 7 km). You must select the OpenGL 2.0 render path for them to be drawn.
Selden
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Topic authorPlutonianEmpire
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Re: Cloud shadows won't show
Umm, I know they can be visible, and have noticed them myself; the problem is, they're simply *not* drawn at all.selden wrote:The clouds have to be quite high for the shadows to be obvious. Here's the Earth, using Celestia v1.6.1 and Earth's default cloud texture, but raised to an altitude of 700 km (default is 7 km). You must select the OpenGL 2.0 render path for them to be drawn.
I go down to the surface and turn the cloud shading on or off, in OGL2.0 of course, and they're just not being drawn, even on cloud maps that are quite heavy on the clouds.
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Re: Cloud shadows won't show
Unfortunately, I don't know what to suggest. Obviously something is different between your configuration when you saw the shadows and when you didn't. Have your graphics drivers been updated, for example?
Selden
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Topic authorPlutonianEmpire
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Re: Cloud shadows won't show
Not for a while, but I probably should have been more clear.
What I have been noticing is that Celestia does indeed draw cloud shadows, and does them just fine, the problem is, it only draws cloud shadows for one cloud map, and not another, even if they are very similar.
Here's a zip containing the cloud maps. the one used on Belle Hades has cloud shadows shown, but the one for Earth doesn't.
https://dl.dropbox.com/u/3610210/Celest ... hadows.zip
What I have been noticing is that Celestia does indeed draw cloud shadows, and does them just fine, the problem is, it only draws cloud shadows for one cloud map, and not another, even if they are very similar.
Here's a zip containing the cloud maps. the one used on Belle Hades has cloud shadows shown, but the one for Earth doesn't.
https://dl.dropbox.com/u/3610210/Celest ... hadows.zip
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Re: Cloud shadows won't show
The transparent parts of the canvas must be completely transparents; they could be not transparents even if looks as such. Is enough a bit of opacity of the full canvas for not showing the shadows.
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Massimo
Massimo
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Topic authorPlutonianEmpire
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Re: Cloud shadows won't show
Umm. What?Fenerit wrote:The transparent parts of the canvas must be completely transparents; they could be not transparents even if looks as such. Is enough a bit of opacity of the full canvas for not showing the shadows.
The belle hades clouds I provided cast their cloud shadows, and yet do not have a single pixel of complete transparency.
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Re: Cloud shadows won't show
Unfortunately, I see shadows with both texture files, so I'm not sure what to suggest.
You probably should use a different name for the one which doesn't cast shadows, not earth-clouds.png. My system used the image in Celestia's own textures directory until I renamed it to no_shadows.png.
Here's the SSC I used for testing:
You probably should use a different name for the one which doesn't cast shadows, not earth-clouds.png. My system used the image in Celestia's own textures directory until I renamed it to no_shadows.png.
Here's the SSC I used for testing:
Code: Select all
"no_shadows" "Sol" {
Texture "neptune.*"
# SpecularTexture "earth-spec.*"
Color [ 0.85 0.85 1.0 ]
SpecularColor [ 0.8 0.8 0.85 ]
SpecularPower 25.0
HazeColor [ 1 1 1 ]
HazeDensity 0.3
Radius 6378.140 # equatorial
EllipticalOrbit { Period 1 SemiMajorAxis 1 }
Atmosphere {
Height 60
Lower [ 0.43 0.52 0.65 ]
Upper [ 0.26 0.47 0.84 ]
Sky [ 0.40 0.6 1.0 ]
Sunset [ 1.0 0.6 0.2 ]
CloudHeight 700
CloudSpeed 65
CloudMap "no_shadows-clouds.png"
CloudShadowDepth 1.0
Mie 0.001
MieAsymmetry -0.25
Rayleigh [ 0.001 0.0025 0.006 ]
MieScaleHeight 12
}
UniformRotation
{
Period 23.93447117
Inclination -23.4392911
MeridianAngle 280.147
}
}
"yes_shadows" "Sol" {
Texture "saturn.*"
# SpecularTexture "earth-spec.*"
Color [ 0.85 0.85 1.0 ]
SpecularColor [ 0.8 0.8 0.85 ]
SpecularPower 25.0
HazeColor [ 1 1 1 ]
HazeDensity 0.3
Radius 6378.140 # equatorial
EllipticalOrbit { Period 2 SemiMajorAxis 2 }
Atmosphere {
Height 60
Lower [ 0.43 0.52 0.65 ]
Upper [ 0.26 0.47 0.84 ]
Sky [ 0.40 0.6 1.0 ]
Sunset [ 1.0 0.6 0.2 ]
CloudHeight 700
CloudSpeed 65
CloudMap "yes_shadows-clouds.png"
CloudShadowDepth 1.0
Mie 0.001
MieAsymmetry -0.25
Rayleigh [ 0.001 0.0025 0.006 ]
MieScaleHeight 12
}
UniformRotation
{
Period 23.93447117
Inclination -23.4392911
MeridianAngle 280.147
}
}
Selden
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Topic authorPlutonianEmpire
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Re: Cloud shadows won't show
Hmm... Still didn't work.
So it might be a graphics or driver issue. :/
So it might be a graphics or driver issue. :/
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