Manually editing vertex coordinates
Posted: 03.02.2012, 20:25
I’m interested in creating a star map with lines between stars. Nothing too fancy, it’s just for my own benefit so I can see it in 3D. I’ve gotten ahold of Selden’s mod for Downbelow Station (http://www.lepp.cornell.edu/~seb/celestia/pell/index.html) and Reiko’s Star Trek trade routes (http://www.shatters.net/forum/viewtopic.php?t=11653). When I try to edit them, however, I find that the vertex coordinates I use for stars are way, way off. I’ve been using Harry’s coordinate script (http://www.shatters.net/forum/viewtopic.php?f=9&t=4147) and Cham’s conversion formula (http://www.shatters.net/forum/viewtopic.php?f=2&t=11542&start=15), both of which give different results and neither of which match up to what was in the CMOD codes. What stellar coordinates are used in CMODs and how can I find them?