Problem with textures
Posted: 22.04.2009, 20:28
Hi guys, I have a problem with the texture of the software at the current version 1.5.1
I followed all the instructions in the FAQ's and I've updated my graphic card driver to the latest version but the problem still remains.
Practically my problem is well showed in this picture:
and this is my system configuration:
Laptop computer ACER Aspire 3000 with Mobile AMD Sempron 3100+ 1.80GHz
1.00 GB RAM
Video Card Sis AGP with 128MB
and these are the specifications provided by celestia OpenGL information:
Producer: SiS
Renderer:760 VGA
Version: 1.3.0
Max textures togheter:4
Max dimension of the textures: 2048
Gamma of point dimensions: 0.500000 - 10.000000
Supported Extension:
GL_ARB_depth_texture
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_point_parameters
GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat
GL_ARB_transpose_matrix
GL_ARB_vertex_program
GL_ARB_window_pos
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels
GL_EXT_polygon_offset
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_swap_control
GL_EXT_texture3D
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_lod_bias
GL_EXT_texture_object
GL_EXT_vertex_array
GL_KTX_buffer_region
GL_NV_blend_square
GL_SGIS_multitexture
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_ARB_extensions_string
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_render_texture
WGL_EXT_extensions_string
WGL_EXT_pixel_format
WGL_EXT_swap_control
you know a way to solve this problem? Thanks for all the help will you provide.
I followed all the instructions in the FAQ's and I've updated my graphic card driver to the latest version but the problem still remains.
Practically my problem is well showed in this picture:
and this is my system configuration:
Laptop computer ACER Aspire 3000 with Mobile AMD Sempron 3100+ 1.80GHz
1.00 GB RAM
Video Card Sis AGP with 128MB
and these are the specifications provided by celestia OpenGL information:
Producer: SiS
Renderer:760 VGA
Version: 1.3.0
Max textures togheter:4
Max dimension of the textures: 2048
Gamma of point dimensions: 0.500000 - 10.000000
Supported Extension:
GL_ARB_depth_texture
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_point_parameters
GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat
GL_ARB_transpose_matrix
GL_ARB_vertex_program
GL_ARB_window_pos
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels
GL_EXT_polygon_offset
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_swap_control
GL_EXT_texture3D
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_lod_bias
GL_EXT_texture_object
GL_EXT_vertex_array
GL_KTX_buffer_region
GL_NV_blend_square
GL_SGIS_multitexture
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_ARB_extensions_string
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_render_texture
WGL_EXT_extensions_string
WGL_EXT_pixel_format
WGL_EXT_swap_control
you know a way to solve this problem? Thanks for all the help will you provide.