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Mie scattering setting?

Posted: 11.04.2009, 20:14
by ElChristou
Tx to Asteroid who post a link in Linuxman ISS thread with beautiful shots, I'm now in front of little problem. Have a look: true shot versus a BMNG texture + some Mie scattering settings following (after the pict) within Celestia:

Blue.jpg


The mie scattering settings I'm using for the above screen shot: (settings from Fridger if I'm not wrong)

Code: Select all

Mie                    0.0050
MieAsymmetry    -0.35
Rayleigh            [ 0.0008121 0.0020775 0.00375 ]
Absorption            [ 0.00057 0.0004 0.0 ]
MieScaleHeight   15


Now, what kind of setting could give a result similar to the above shot from ISS?
I'm conscientious my screen is probably not at the right angle/distance/time but the difference is so huge that I don't think it's so important at this point. No need to say I never saw such blue under whatever circumstances within Celestia.

Re: Mie scattering setting?

Posted: 11.04.2009, 21:15
by t00fri
ElChristou wrote:Tx to Asteroid who post a link in Linuxman ISS thread with beautiful shots, I'm now in front of little problem. Have a look: true shot versus a BMNG texture + some Mie scattering settings following (after the pict) within Celestia:

Blue.jpg


The mie scattering settings I'm using for the above screen shot: (settings from Fridger if I'm not wrong)

Code: Select all

Mie                    0.0050
MieAsymmetry    -0.35
Rayleigh            [ 0.0008121 0.0020775 0.00375 ]
Absorption            [ 0.00057 0.0004 0.0 ]
MieScaleHeight   15


Now, what kind of setting could give a result similar to the above shot from ISS?
I'm conscientious my screen is probably not at the right angle/distance/time but the difference is so huge that I don't think it's so important at this point. No need to say I never saw such blue under whatever circumstances within Celestia.

Christophe,

I hope you are using the OGL2 rendering path!? Moreover, I don't have to repeat that Celestia's atmosphere is still in a poor rendering state...

Still it seems to me that it is not as bad as you pictured it above. I also don't find linuxman's image particularly "natural". It's mainly brighter... Mie scattering is not mainly a matter of brightness! Rather it is concerned with atmospheric scattering of light. So the comparison images you show are really NOT specific.

Fridger

Re: Mie scattering setting?

Posted: 12.04.2009, 00:03
by ElChristou
Ok, I thought the scattering of light had something to do with the final brightness it's why I was asking...