Apollo cockpit
Apollo cockpit
Hi,
during the further work on 51Pegasi/b (it may takes some time) i think I should publish another addon.
I don't know if anyone has an interest for this small work. Many months ago I've created these few cockpits from the Apollo missions. Not for a particular purpose. Only just for fun.
Surely it is a much better solution to explore Celestia without these cockpits, no question. But maybe it could be an impressive experience if you take a few minutes of time to follow and observe the - more than courageous - Apollo-space-pioneers on their journeys in those refrigerator-like vehicles.
For a more realistic view i've put a semi-transparent mirror effect on the window screens. And two versions are optimized for widescreen monitors.
Maybe it's only for dreamers....
images
Oh, almost forget; installation of Vincent's powerful Lua Edu Tools are required, of course.
Please let me know what you think about it and if it's worth to upload...
Michael
during the further work on 51Pegasi/b (it may takes some time) i think I should publish another addon.
I don't know if anyone has an interest for this small work. Many months ago I've created these few cockpits from the Apollo missions. Not for a particular purpose. Only just for fun.
Surely it is a much better solution to explore Celestia without these cockpits, no question. But maybe it could be an impressive experience if you take a few minutes of time to follow and observe the - more than courageous - Apollo-space-pioneers on their journeys in those refrigerator-like vehicles.
For a more realistic view i've put a semi-transparent mirror effect on the window screens. And two versions are optimized for widescreen monitors.
Maybe it's only for dreamers....
images
Oh, almost forget; installation of Vincent's powerful Lua Edu Tools are required, of course.
Please let me know what you think about it and if it's worth to upload...
Michael
Re: Apollo cockpit
Mir:
The cockpits are great! I would love to download them, and perhaps write a script that could use them as part of an Apollo journey. Please post a download link.
Thanks so much
Frank
The cockpits are great! I would love to download them, and perhaps write a script that could use them as part of an Apollo journey. Please post a download link.
Thanks so much
Frank
Re: Apollo cockpit
Hi Frank,
the zipped file (about 12,5mb) is on MotherLode. It was the first time for me and I hope everything is doing well.
A demonstration of the Apollo missions including some of these overlays would be great. Almost thought people could have forget the memory for those brave guys.
I apologize for the late response (and for my broken english)
Thanks and Best regards
Michael
the zipped file (about 12,5mb) is on MotherLode. It was the first time for me and I hope everything is doing well.
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
A demonstration of the Apollo missions including some of these overlays would be great. Almost thought people could have forget the memory for those brave guys.
I apologize for the late response (and for my broken english)
Thanks and Best regards
Michael
-
- Posts: 1803
- Joined: 12.10.2007
- With us: 16 years 10 months
Re: Apollo cockpit
MiR wrote:Hi Frank,
the zipped file (about 12,5mb) is on MotherLode. It was the first time for me and I hope everything is doing well.![]()
A demonstration of the Apollo missions including some of these overlays would be great. Almost thought people could have forget the memory for those brave guys.
I apologize for the late response (and for my broken english)
Thanks and Best regards
Michael
Just wanted to tell you guys that Ulrich will be on vacation until August 15th I believe, so it
may be a while until this add-on gets posted. Just FYI here.
Thanks, Brain-Dead
Brain-Dead Geezer Bob is now using...
Windows Vista Home Premium, 64-bit on a
Gateway Pentium Dual-Core CPU E5200, 2.5GHz
7 GB RAM, 500 GB hard disk, Nvidia GeForce 7100
Nvidia nForce 630i, 1680x1050 screen, Latest SVN
Windows Vista Home Premium, 64-bit on a
Gateway Pentium Dual-Core CPU E5200, 2.5GHz
7 GB RAM, 500 GB hard disk, Nvidia GeForce 7100
Nvidia nForce 630i, 1680x1050 screen, Latest SVN
Re: Apollo cockpit
Thanks Bob for posting this.
Michael
Michael
Re: Apollo cockpit
Dear Mir:
I can’t find your file “Apollo cockpit” in MotherLode, would you please tell me in what section can I find it? Or share with me the link directly download?
Best regards.
I can’t find your file “Apollo cockpit” in MotherLode, would you please tell me in what section can I find it? Or share with me the link directly download?
Best regards.
Re: Apollo cockpit
GUILLO,
I've received your PM and wrote a response. Please take a look at your Inbox folder here at shatters.net.
Or read the information above from Bob Hegwood.
Thanks again for showing an interest in the things around the Apollo missions.
Michael
I've received your PM and wrote a response. Please take a look at your Inbox folder here at shatters.net.
Or read the information above from Bob Hegwood.
Thanks again for showing an interest in the things around the Apollo missions.
Michael
Re: Apollo cockpit
Michael
Thanks so much and Best regards
Thanks so much and Best regards
- John Van Vliet
- Posts: 2941
- Joined: 28.08.2002
- With us: 22 years
Re: Apollo cockpit
--- edit ---
Last edited by John Van Vliet on 19.10.2013, 23:10, edited 1 time in total.
Re: Apollo cockpit
Thanks John for this - not unimportant - explanation.
-
Adirondack
- Posts: 528
- Joined: 01.03.2004
- With us: 20 years 6 months
Re: Apollo cockpit
This add-on is now available at the Lua Edu Tools section on the CML:
http://www.celestiamotherlode.net/catalog/utilities.html (Apollo cockpits).
Adirondack
http://www.celestiamotherlode.net/catalog/utilities.html (Apollo cockpits).
Adirondack
We all live under the same sky, but we do not have the same horizon. (K. Adenauer)
The horizon of some people is a circle with the radius zero - and they call it their point of view. (A. Einstein)
The horizon of some people is a circle with the radius zero - and they call it their point of view. (A. Einstein)
Re: Apollo cockpit
Hello
I just downloaded the addon.
Nice job !
Very pleasant and original addon.
One thing yet.
Now we have several cockpits and renaming the files is a little boring.
And we have to quit Celestia to enjoy the different cockpits.
Since there is two ways to activate the cockpit (the checkbox and Shift-C),
I suggest to use the checkbox to activate or deactivate the cockpit and the shift-C keys to switch between the different cockpits.
I have brought some modifications to the cockpit.lua file to achieve this:
Maybe it is more advisable to define the "cockpitTexture" in the config.lua file instead of the cockpitBox.lua file.
This way, it will be easy to add other cockpits (or other overlays).![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
I just downloaded the addon.
Nice job !
Very pleasant and original addon.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
One thing yet.
Now we have several cockpits and renaming the files is a little boring.
And we have to quit Celestia to enjoy the different cockpits.
![Confused :?](./images/smilies/icon_confused.gif)
Since there is two ways to activate the cockpit (the checkbox and Shift-C),
![Idea :idea:](./images/smilies/icon_idea.gif)
I have brought some modifications to the cockpit.lua file to achieve this:
Code: Select all
require "locale";
cockpitTexture={
"../images/cockpit.png",
"../images/cockpit_Apollo11.png",
-- "../images/cockpit_Apollo11_wide.png",
"../images/cockpit_luke.png",
"../images/cockpit_lunalander.png",
-- "../images/cockpit_lunalander_wide.png",
}
local cockpit = {}
local ck = 1
----------------------------------------------
-- Set up and Draw the boxes
----------------------------------------------
cockpitBox = CXBox:new()
:init(0, 0, 0, 0)
:movable(false)
:attach(screenBox, width, height, 0, 0);
cockpitBox.Customdraw =
function(this)
textlayout:setfont(normalfont);
textlayout:setfontcolor(ctext);
textlayout:setpos(this.lb+25, this.tb-14);
textlayout:println(_("Cockpit"));
end;
cockpitCheck = CXBox:new()
:init(0, 0, 0, 0)
:bordercolor(cbubordoff)
:textfont(normalfont)
:textcolor(cbutextoff)
:textpos("center")
:movetext(0, 9)
:text("")
:movable(false)
:active(true)
--:attach(cockpitBox, 100, 4, 35, 5)
:attach(cockpitBox, boxWidth - 40, 4, 29, 5)
cockpitFrame = CXBox:new()
:init(0, 0, 0, 0)
:movable(false)
:active(false)
:clickable(true) -- <== Line to add
:visible(false)
:attach(screenBox, 0, 0, 0, 0)
cockpitCheck.Action = (function()
return
function()
cockpitFrame.Visible = not(cockpitFrame.Visible);
if cockpitFrame.Visible then
if not cockpit[ck] then
cockpit[ck]=celestia:loadtexture(cockpitTexture[ck])
cockpitFrame.Fillimage = cockpit[ck]
end
cockpitCheck.Text = "x";
else
cockpitCheck.Text = "";
end
end
end) ();
local change_cockpit = function()
ck = ck + 1
if ck > #cockpitTexture then ck=1 end
if not cockpit[ck] then cockpit[ck]=celestia:loadtexture(cockpitTexture[ck]) end
cockpitFrame.Fillimage=cockpit[ck]
end
keymap["C"] = change_cockpit
Maybe it is more advisable to define the "cockpitTexture" in the config.lua file instead of the cockpitBox.lua file.
This way, it will be easy to add other cockpits (or other overlays).
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
Re: Apollo cockpit
Hi Jogad,
Thanks
Great idea and a good work![Smile :-)](./images/smilies/icon_smile.gif)
Thanks again
Michael
Thanks
I've just tried it out and... it's neat! really useful.jogad wrote:...Now we have several cockpits and renaming the files is a little boring.
And we have to quit Celestia to enjoy the different cockpits.![]()
Since there is two ways to activate the cockpit (the checkbox and Shift-C),I suggest to use the checkbox to activate or deactivate the cockpit and the shift-C keys to switch between the different cockpits.
Great idea and a good work
![Smile :-)](./images/smilies/icon_smile.gif)
Thanks again
Michael
-
- Posts: 1
- Joined: 20.04.2011
- With us: 13 years 4 months
Re: Apollo cockpit
MiR,
Not sure why at first you thought people might be interested in the cockpit. Being able to put students in to a space situation that is more realistic should add extra motivation in my eyes. I very much look forward to playing around with the cockpits with my children at home. It isn't often you get to say something like, "Check it out dude, this is what it's like to be inside the apollo shuttle, this is what its like to be a REAL astronaut."
Not sure why at first you thought people might be interested in the cockpit. Being able to put students in to a space situation that is more realistic should add extra motivation in my eyes. I very much look forward to playing around with the cockpits with my children at home. It isn't often you get to say something like, "Check it out dude, this is what it's like to be inside the apollo shuttle, this is what its like to be a REAL astronaut."
I wish I could just go there...
Re: Apollo cockpit
Exactly that was my intention.
I admire - more and more - the courage of these daring astronauts.
And envy them because of their extraordinary experience.
Michael
I admire - more and more - the courage of these daring astronauts.
And envy them because of their extraordinary experience.
Michael
- Hungry4info
- Posts: 1133
- Joined: 11.09.2005
- With us: 18 years 11 months
- Location: Indiana, United States
Re: Apollo cockpit
starwalker wrote:"Check it out dude, this is what it's like to be inside the apollo shuttle..."
Minor nitpick:
This is the Shuttle.
This the Apollo.
The two are very different vehicles - there is no "Apollo shuttle."
Current Setup:
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics