ElChristou wrote:Note: All active dev, testers and regular folks are invited to read and comment what will follow. The topic is important enough to eventually determinate how will "look and fell" your favourite soft in the future. Please, participate.
Christophe, I agree on your quest for a common thinking about our favourite software, so here my little cent.
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ElChristou wrote:What is Celestia?
A 3D space simulator?
A 3D astronomical data base?
Is Celestia about education?
Obviously all of these characteristics belong to Celestia, but with very different “weight”.
I mean that the scientific approach, even if blessed by all of us, sometimes is pushed to levels that are useless for the 99.9% of us (obviously this is my opinion, but I invite you to show me the practical need, except for scientists, to have e.g. the “Goofy” star at a distance of 23.2 kpc instead of 23.9-
On the contrary the educational approach is many times considered not so important, and for this taken on second line.
ElChristou wrote:Is Celestia a Game?
Absolutely not, obviously. It’s a powerful scientific approach to the Universe and its rules, and an incredibly useful way to make education on astronomy, for all the ages.
Just last Thursday I had a show for forty nine 6 years old children. It had to last about 45 minutes, but after two hours the teachers compelled the students to go back at school for lunch, despite they wished to stay there to see and listen more.
And these are facts, not chatters.
ElChristou wrote:Is Celestia adapted for all public? Professional public?
Yes and no, IMO.
I mean that many children that went to the Celestia link I give to all of them, and downloaded and tried Celestia as is offered as default, came back to me asking why they didn’t see the same things and with the same quality they had seen during my shows.
As it is now, Celestia is like a piece of “dried meat”, good to be eaten but too much tough for most of people’s teeth.
I feel that too many times we forget that most of them are not astronomically educated people, but only guys that reach our link for will or fortune or word-of-mouth advertising, and are curious to understand what Celestia is really capable to do.
IMHO most of times they don’t come back again, because the information are too much brief and not “tuned” for such a kind of people.
The professional public is surely more satisfied by Celestia as it is now, even if still many things are missing from this point of view, as noted by many people much more experienced than me on the matter.
ElChristou wrote:Who are we targeting at?
This is a good question, and I think the one developers should consider more than the others.
The target is the scientific side of astronomy?
If yes, many things should be changed, e.g. stop at all the fictional side of Celestia, no more fantastic worlds, no more Star Trek addons or what else, but only scientific data approached in a scientific way, nothing else.
ElChristou wrote:Is Celestia easy to use?
For the practical experience I gained with 5 years of weekly educational shows and conferences, during which I had the opportunity to taste the feeling for Celestia of more than 6000 students from 6 to 20 years old and at least 1000 adults, I think it could be much easier that what actually is.
Documentation is not so plain and easy to be understood to favour the approach to most of touching people.
ElChristou wrote:Is Celestia's use adapted to our target?
Sorry but this is not clear, at least for me.
What do you mean? This question is conflicting with your previous one “Who are we targeting”, I mean how can I reply to this if it’s not yet clear what is our target?
Or am I misunderstanding it?
ElChristou wrote:How do I use it?
As I told, mainly for educational purposes, but I use it for its scientific 3D capabilities, too.
E.g., while here the weather was horrible, I saw last feb 27th Moon-Venus conjunction using Celestia.
ElChristou wrote:Am I at ease using it?
Yes and no.
I’m not a scientist, so even if I can follow a good percentage of what Celestia offers, many things are out of my capabilities, both for my indolence to study them (my fault), and for the intrinsic difficulty of many of them, for the problems of reading them in another language, and many times for the poor quality of descriptions.
If I can express an opinion, I hate celx scripting for a simple reason: up to now no one gave me the logics of how it works, in a simple, plain way.
I tried to study the available documents, but for me they are like written in mandarin, i.e. unintelligible.
ElChristou wrote:What would I need to get a better experience?
Just some suggestions:
1- developers should decide what Celestia will be when adult, i.e. if the educational side will have the possibility to live together (but with the same attention level, not as the Cinderella that actually it looks like) with the scientific side, or not;
2- if the answer will be not, IMO Celestia should be forked in two, one exclusively dedicated to science, the other one to education;
3- a new default offering of Celestia package, with much higher quality textures and models, whose there actually exists a lot. This have been discussed here many times, but after a lot of chatters, mainly based on the diatribe “this is better than that one”, nothing was issued. And this even if someone offered his time and good will to prepare such a package that, with all the possible mistakes, surely would have been way better than the actual one;
4- a very good but simple explanatory text, giving with following increasing importance steps, a clear idea of what Celestia offers and can show.
I stop here, sorry for the length of the message, but I think your questions were worth the long time needed to reply.
Bye
Andrea