Globular Cluster Simulation
Posted: 15.05.2008, 18:58
Hi all,
well, after suffering from all sorts of frustration symptoms recently , I thought it might nevertheless be appropriate to provide some brief status report of my globular cluster simulation that I have developed during the past weeks. I have decided that the code may be integrated into Celestia , if Chris wants it...
I am still planning to expose the underlying astrophysics in a more detailed discussion over at CelestialMatters...And yes, after some further tunings there will be something for you to try out
Let me just start with a few screen shots, so you know that I am not telling you "fairy tales" ...
For now I associated the globular labels with some "sepia red". In this first image, you see that there is quite a bit of new "globular action" in my Celestia canvas:
The labels appear and vanish smoothly in the usual dynamical fashion, and the globulars are based on the following 3 catalogs, listed in the boiler plate of my globulars.dsc data file:
A typical entry looks right now like this (but will eventually have more color related info)
Altogether I have 150 globulars associated with the MilkyWay in that list. That's the number that is considered safe.
For now the rendering of the globulars and the label display is activated via the LUA start.celx startup file, with the commands:
The light level of the central part of the globulars can be adjusted, but I did not find an empty key anymore . So I put it together with the light level adjustment of the galaxies...
At first sight, the simulation of globulars looks kind of simple, but this is NOT the case! The morphology of globulars actually depends on several radius parameters that characterize the central concentration as well as the total spacial extent of the globular (tidal radius). In addition, from the other two catalogs , I added the mu25 Isophote radius data that provide a physically sensible definition of the cluster's size.
Another delicate characteristic of globulars is their respective "color-magnitude" diagram. Generically, it looks like so:
It is characterized by the bright "red giants" on the top right, the characteristic structure of the "horizontal branch (HB)" and more exotic fellows like the "blue strugglers" etc.
To provide some illustration of the state of the art, here is first of all a comparison of the great 47 Tuc globular in my simulation with the best photographic image I could find. Note the bright "red giants" in my simulation and the inserted photo!. They are bright orange and should be "sprinkled" in a conspicuous manner all over the globular. That's what my simulation shows.
Here is the great OmegaCentauri, so you can get a feel for the diversity of the distributions:
Now, how are the globular star distributions generated?
They are based on some "ingenious" papers by Ivan King long, long ago! In his first 1962 paper, he describes some surprisingly simple surface brightness profiles that still today fit many globulars very well.
http://articles.adsabs.harvard.edu/cgi- ... etype=.pdf
In a later 1966 paper, much of these empirical profiles was derived on the basis of solid astrophysical dynamics.
http://articles.adsabs.harvard.edu/cgi- ... etype=.pdf
The 2003 globular cluster catalog of Harris, fortunately quotes the best King parameters for all globulars in the list. That forms the basis of my simulation. More of this I'll describe in a forthcoming discussion at CM.
The main task is now to randomly generate a set of stars that are distributed in 3d space according to King's luminosity profile, with parameters to be extracted from the Harris catalog.
This task was routine for me.
The statistical generation of stars was of course based on Von Neumann's Rejection-Acceptance method. Every theoretical physicist knows it in and out . Here is a reference:
http://www-theory.lbl.gov/
look up "PDG->Reviews, Tables, Plots->Mathematical Tools" -> MonteCarlo Techniques -> Acceptance-rejection Method (Von Neumann)
I did a lot of experiments to decide about the best rendering solution: sprites versus stars. The present displayed solution corresponds to some simple sprite rendering.
Another interesting issue that I have not yet incorporated, concerns the fact that astrophysically, there is an almost indistinguishable "family relation" between globulars and (spheroidal) dwarf galaxies (note, NOT galaxies, but dwarfs!).
e.g. http://arxiv.org/pdf/0711.4795
Detailed recent investigations have shown that virtually the only distinguishing feature is ellipticity: for globulars it's always < 0.3 while for dwarfs it can be bigger. Moreover there seem to be definite environmental connections between Dwarf Spheroidal Galaxies/ Globulars and their host galaxies
http://arxiv.org/pdf/0802.4061
So much for now...
Fridger
well, after suffering from all sorts of frustration symptoms recently , I thought it might nevertheless be appropriate to provide some brief status report of my globular cluster simulation that I have developed during the past weeks. I have decided that the code may be integrated into Celestia , if Chris wants it...
I am still planning to expose the underlying astrophysics in a more detailed discussion over at CelestialMatters...And yes, after some further tunings there will be something for you to try out
Let me just start with a few screen shots, so you know that I am not telling you "fairy tales" ...
For now I associated the globular labels with some "sepia red". In this first image, you see that there is quite a bit of new "globular action" in my Celestia canvas:
The labels appear and vanish smoothly in the usual dynamical fashion, and the globulars are based on the following 3 catalogs, listed in the boiler plate of my globulars.dsc data file:
Code: Select all
# "Catalog of Parameters for Milky Way Globular Clusters",
# 2003 Update, by William E. Harris.
# http://physwww.physics.mcmaster.ca/~harris/mwgc.dat
# Bibliography: http://physwww.mcmaster.ca/%7Eharris/mwgc.ref
# supplemented by diameters <=> 25mu isophote from
# Brian A. Skiff/Lowell Observatory, NGCIC project,
# http://www.ngcic.org/data_archive/gc.txt
# supplemented by diameters <=> 25mu isophote from
# the SEDS 2007 catalog (H. Frommert)
# http://www.seds.org/~spider/spider/MWGC/mwgc.html
# Adapted for Celestia with Perl script: globulars.pl Revision: 1.0.0
# Processed 2008-5-10 6 130 0 11:33:33 UTC
#
# by Dr. Fridger Schrempp, fridger.schrempp@desy.de
# ------------------------------------------------------
A typical entry looks right now like this (but will eventually have more color related info)
Code: Select all
Globular "47 Tuc:NGC 104"
{
SpectralType "G4"
RA 0.4014 # [hours]
Dec -72.0808 # [degrees]
Distance 1.468e+04 # [ly]
Radius 106.7 # [ly], mu25 Isophote
CoreRadius 0.4 # [arcmin]
KingConcentration 2.03 # c = log10(r_t/r_c)
CentralSB 14.43 # [V mags/arcsec^2]
AbsMag -9.42 # [V mags]
Axis [ -0.7429 -0.2364 -0.6263]
Angle 175.9 # [degrees]
InfoURL "http://simbad.u-strasbg.fr/sim-id.pl?Ident=NGC 104"
}
Altogether I have 150 globulars associated with the MilkyWay in that list. That's the number that is considered safe.
For now the rendering of the globulars and the label display is activated via the LUA start.celx startup file, with the commands:
Code: Select all
celestia:showlabel("globulars")
celestia:show("globulars")
The light level of the central part of the globulars can be adjusted, but I did not find an empty key anymore . So I put it together with the light level adjustment of the galaxies...
At first sight, the simulation of globulars looks kind of simple, but this is NOT the case! The morphology of globulars actually depends on several radius parameters that characterize the central concentration as well as the total spacial extent of the globular (tidal radius). In addition, from the other two catalogs , I added the mu25 Isophote radius data that provide a physically sensible definition of the cluster's size.
Another delicate characteristic of globulars is their respective "color-magnitude" diagram. Generically, it looks like so:
It is characterized by the bright "red giants" on the top right, the characteristic structure of the "horizontal branch (HB)" and more exotic fellows like the "blue strugglers" etc.
To provide some illustration of the state of the art, here is first of all a comparison of the great 47 Tuc globular in my simulation with the best photographic image I could find. Note the bright "red giants" in my simulation and the inserted photo!. They are bright orange and should be "sprinkled" in a conspicuous manner all over the globular. That's what my simulation shows.
Here is the great OmegaCentauri, so you can get a feel for the diversity of the distributions:
Now, how are the globular star distributions generated?
They are based on some "ingenious" papers by Ivan King long, long ago! In his first 1962 paper, he describes some surprisingly simple surface brightness profiles that still today fit many globulars very well.
http://articles.adsabs.harvard.edu/cgi- ... etype=.pdf
In a later 1966 paper, much of these empirical profiles was derived on the basis of solid astrophysical dynamics.
http://articles.adsabs.harvard.edu/cgi- ... etype=.pdf
The 2003 globular cluster catalog of Harris, fortunately quotes the best King parameters for all globulars in the list. That forms the basis of my simulation. More of this I'll describe in a forthcoming discussion at CM.
The main task is now to randomly generate a set of stars that are distributed in 3d space according to King's luminosity profile, with parameters to be extracted from the Harris catalog.
This task was routine for me.
The statistical generation of stars was of course based on Von Neumann's Rejection-Acceptance method. Every theoretical physicist knows it in and out . Here is a reference:
http://www-theory.lbl.gov/
look up "PDG->Reviews, Tables, Plots->Mathematical Tools" -> MonteCarlo Techniques -> Acceptance-rejection Method (Von Neumann)
I did a lot of experiments to decide about the best rendering solution: sprites versus stars. The present displayed solution corresponds to some simple sprite rendering.
Another interesting issue that I have not yet incorporated, concerns the fact that astrophysically, there is an almost indistinguishable "family relation" between globulars and (spheroidal) dwarf galaxies (note, NOT galaxies, but dwarfs!).
e.g. http://arxiv.org/pdf/0711.4795
Detailed recent investigations have shown that virtually the only distinguishing feature is ellipticity: for globulars it's always < 0.3 while for dwarfs it can be bigger. Moreover there seem to be definite environmental connections between Dwarf Spheroidal Galaxies/ Globulars and their host galaxies
http://arxiv.org/pdf/0802.4061
So much for now...
Fridger