Posts by DataPacRat
- 20.06.2020, 19:10
- Forum: Add-on releases
- Topic: Project "Celestia Origin", release dated April 30, 2020
- Replies: 171
- Views: 98978
Re: Project "Celestia Origin", release dated April 30, 2020
You need either rebuild Celestia against liblua 5.1 or edit scripts to replace table.getn with #. Simple installation of lua 5.1 binary package is not enough. I'm using Fedora 31 (XFCE spin), on an x86_64; I'm a decent enough user to be able to follow directions to compile this or that, but 'rebuil...
- 19.06.2020, 00:48
- Forum: Add-on releases
- Topic: Project "Celestia Origin", release dated April 30, 2020
- Replies: 171
- Views: 98978
Re: Project "Celestia Origin", release dated April 30, 2020
I guess you can try downgrading to 5.0. And, as it turns out, I can't actually perform that downgrade. Lua 5.0 requires "libreadline.so.4()(64bit)" which is provided by readline 4.3, while I have readline 8.0 installed; and since the protected package dnf relies on the newer readline, tha...
- 18.06.2020, 23:24
- Forum: Add-on releases
- Topic: Project "Celestia Origin", release dated April 30, 2020
- Replies: 171
- Views: 98978
Re: Project "Celestia Origin", release dated April 30, 2020
You need Lua 5.1 Alright; I just downgraded to Lua 5.1.4-9, and trying to run Celestia provides the exact same error message. Should I try going further down to 5.0? I don't suppose it's possible to turn off Celestia Origin's extra lua-stuff, and just take advantage of its objects, models, and so f...
- 18.06.2020, 21:58
- Forum: Help Central
- Topic: Anybody besides me tired of constant captchas getting here?
- Replies: 37
- Views: 25241
Re: Anybody besides me tired of constant captchas getting here?
I've minimized the annoyances of this site's captcha-pages with a Firefox extension called " Privacy Pass ". With it installed, every so often I visit https://captcha.website/ and fill out some captchas, which adds 30 'tickets' to Privacy Pass each time; and one of them gets used up every ...
- 18.06.2020, 21:51
- Forum: Add-on releases
- Topic: Project "Celestia Origin", release dated April 30, 2020
- Replies: 171
- Views: 98978
Re: Project "Celestia Origin", release dated April 30, 2020
I just tried installing Celestia Origin v11 core on my linux machine, on top of Celestia 1.6.1. The installation itself appears to have completed without a hitch. However, now when I try to run Celestia, I get this error message: Error: lua-applications/lua_universal_tools_v5/lua_universal_tools_v5....
- 18.06.2020, 18:34
- Forum: Celestia Users
- Topic: Writing a novel, seeking help with Celestia
- Replies: 9
- Views: 15160
Re: Writing a novel, seeking help with Celestia
Say, does anyone have an SSC for the Martian trojans, such as 1999 UJ7?
It looks like the Sol-Mars L4 point might be close enough to my spacecraft's course to be interesting, and I'd like to double-check that.
It looks like the Sol-Mars L4 point might be close enough to my spacecraft's course to be interesting, and I'd like to double-check that.
- 18.06.2020, 11:52
- Forum: Celestia Users
- Topic: Writing a novel, seeking help with Celestia
- Replies: 9
- Views: 15160
Re: Writing a novel, seeking help with Celestia
I was a little nervous when I started reading the instructions in the readme of SevenSpheres' .7z, but Janus's .ssc slipped into my extra folders without any effort at all, and is working just fine. :) I seem to have missed a step in SevenSpheres' Barycenter suggestion; I'll be spending a bit of tim...
- 17.06.2020, 20:35
- Forum: Celestia Users
- Topic: Writing a novel, seeking help with Celestia
- Replies: 9
- Views: 15160
Re: Writing a novel, seeking help with Celestia
There is a Lagrange points addon; the download links seem to be missing but it's included in Celestia Origin (I can put it in a zip file and send it if you want). I'd appreciate that; 8.3 gigabytes seems a little much to download to get such a small addon. If you have a trajectory file, maybe I can...
- 17.06.2020, 18:54
- Forum: Celestia Users
- Topic: Writing a novel, seeking help with Celestia
- Replies: 9
- Views: 15160
Writing a novel, seeking help with Celestia
I started a mid-year NaNoWriMo a few weeks ago, and have found Celestia to be a great help in pinning down the occasional detail. Is there any chance someone here could write a quick location-object or two, within a day or so, to help me with more visualizing? I'm not worried about what they look li...
- 20.06.2010, 07:14
- Forum: Celestia Users
- Topic: Deliberately adding noise?
- Replies: 1
- Views: 2900
Deliberately adding noise?
I've been playing around with Phobos models, reading some old posts here, and have had a thought. From what I've been able to tell, the overall philosophy for Celestia seems to be to make it as accurate a solar-system viewer as possible - to be able to take the most accurate data available about a s...
- 19.06.2010, 04:05
- Forum: Add-on development
- Topic: Preview Phobos
- Replies: 39
- Views: 23526
Re: Preview Phobos
I think I've got a reasonably decent size-scale base set up, for my artist friend to zoom in and out and swing the camera around and so on. In case anyone's curious, here's the ssc info, and a quickie screenshot. SurfaceObject "Dome" "Sol/Mars/Phobos" { Mesh "domefix.cmod&qu...
- 19.06.2010, 00:32
- Forum: Add-on development
- Topic: Preview Phobos
- Replies: 39
- Views: 23526
Re: Preview Phobos
Specifying an object's orientation and long/lat on a spherical body are "easy" if you use one of v1.6.0's new directives. Getting the altitude right is going to take trial-end-error, though, since Phobos is an irregular 3D model, not a sphere. Here's the simplest SSC entry for placing an ...
- 18.06.2010, 15:47
- Forum: Add-on development
- Topic: Preview Phobos
- Replies: 39
- Views: 23526
Re: Preview Phobos
(Nearly completely unrelated to the above; if I wanted to be silly, this would be the point where I linked to http://www.doomworld.com/pageofdoom/graphics/Wimap0.gif and suggested someone more skilled than I am at tweaking Celestia textures might enjoy figuring out the scale, and where on Phobos th...
- 16.06.2010, 19:53
- Forum: Add-on development
- Topic: Preview Phobos
- Replies: 39
- Views: 23526
Re: Preview Phobos
I do appreciate all the work that has been done on Phobos models and textures, and thank those who have done that work. John's model-and-texture add-on should do quite well enough as a reference for my artist friend, especially if I also show her the color-references Fridger posted. (Nearly complete...
- 16.06.2010, 05:38
- Forum: Add-on development
- Topic: Preview Phobos
- Replies: 39
- Views: 23526
Re: Preview Phobos
Would applying your perl script to my existing, bumpier cmod remove the polar-pinch without smoothing the rest of the moon? No the script works from the *.tab data m1phobos.tab > m1phobos.cmod -- NOT -- old.cmod > new.cmod Thank you for the clarification. i have not looked for t00fri's map but as i...
- 16.06.2010, 03:34
- Forum: Add-on development
- Topic: Preview Phobos
- Replies: 39
- Views: 23526
Re: Preview Phobos
Hello, I haven't been able to find your updated Phobos model and texture on any Celestia site I know of; could you please tell me what it would take for me to produce similarly improved renderings of Phobos on my own computer? For various reasons I never upload work of mine to the Motherlode. I am ...
- 15.06.2010, 21:49
- Forum: Add-on development
- Topic: Preview Phobos
- Replies: 39
- Views: 23526
Re: Preview Phobos
Here is my version of Phobos from our CelestialMatters site. http://forum.celestialmatters.org/viewtopic.php?t=339&start=15 http://forum.celestialmatters.org/viewtopic.php?t=333&start=0 Shape model and texture were directly taken from scientific publications. I.e. NO fiddling with Blender w...