Posts by emgi
- 28.09.2009, 15:35
- Forum: Add-on development
- Topic: Organization of .ssc files
- Replies: 6
- Views: 4916
Re: Organization of .ssc files
Thanks Grant, This at least answers my questions. You do not need to bother about changing things. The reason as given are both logical and satisfactory to me. I am not a developer and I do not consider myself authorized to tell others what to do. Perhaps I will start an experiment with a DB for our...
- 27.09.2009, 12:42
- Forum: Add-on development
- Topic: Organization of .ssc files
- Replies: 6
- Views: 4916
Re: Organization of .ssc files
A thought: trying not to "waste space" in a database with only a few hundred rows probably is inappropriate considering the advantages of a uniform design. This would apply if one was intending to add almost half a million asteroids as well. 8) Not that it is my intention to load them all...
- 27.09.2009, 10:01
- Forum: Add-on development
- Topic: Organization of .ssc files
- Replies: 6
- Views: 4916
Organization of .ssc files
Recently I have been playing with all kinds of add-ons and this made it necessary to modify object definitions in the ssc file. What I found is that the location of objects is sometimes not where one would expect it to be. This is the case with moons. They can either be in 'numberedmoons', 'minormoo...
- 26.09.2009, 13:34
- Forum: Add-on development
- Topic: Asteroids scripted extraction from MPCORB.DAT
- Replies: 58
- Views: 232081
Re: Asteroids scripted extraction from MPCORB.DAT
Orbiter is a realistic space flight simulator. http://www.medphys.ucl.ac.uk/~martins/orbit/orbit.html OK, thanks. I already managed to find it via Google. 8) What I am thinking of is a bit more extensive though: On-line & multiplayer capabilites with a central database server to manage content....
- 26.09.2009, 08:28
- Forum: Add-on development
- Topic: Asteroids scripted extraction from MPCORB.DAT
- Replies: 58
- Views: 232081
Re: Asteroids scripted extraction from MPCORB.DAT
If you want to make a non-violent game, you might as well make a scientific/educational game. Space Station builder, or something along those lines. Orbiter is a pretty cool programme. I was indeed thinking of something like that and it certainly should have some educational value. Building new Spa...
- 25.09.2009, 15:08
- Forum: Add-on development
- Topic: Asteroids scripted extraction from MPCORB.DAT
- Replies: 58
- Views: 232081
Re: Asteroids scripted extraction from MPCORB.DAT
Hi, Leo. I'm still here. My script is thoroughly commented, so you will have no problem following it if you know a little Perl. The script allows to deal with the list of asteroids in many ways. One of them is to extract asteroids of a certain class (say, Trojans) and prepare a celestia catalogue f...
- 25.09.2009, 14:43
- Forum: Add-on development
- Topic: Asteroids scripted extraction from MPCORB.DAT
- Replies: 58
- Views: 232081
Re: Asteroids scripted extraction from MPCORB.DAT
Looks quite familiar to what I got with the first 4000 asteroids from astorb.dat.
- 25.09.2009, 13:12
- Forum: Add-on development
- Topic: Asteroids scripted extraction from MPCORB.DAT
- Replies: 58
- Views: 232081
Re: Asteroids scripted extraction from MPCORB.DAT
Hi Guillermo, A fairly late reaction but I only joined this forum today. 8) Seems that you have made a similar effort as I have done without knowing that yours existed. It did by then because I wrote a script for this in oct 2008. I even posted it to the Motherlode but I haven't heard anything of th...