Ricardo wrote:Ricardo wrote:Ricardo wrote:How can we get the dll files version Mac?
No Mac experts over here?
Really no one ??
Posts by Ricardo
- 03.11.2009, 07:31
- Forum: Help Central
- Topic: sound
- Replies: 30
- Views: 17159
Re: sound
- 23.10.2009, 11:48
- Forum: Help Central
- Topic: sound
- Replies: 30
- Views: 17159
Re: sound
Ricardo wrote:Ricardo wrote:How can we get the dll files version Mac?
No Mac experts over here?
Really no one ??
- 12.10.2009, 06:55
- Forum: Help Central
- Topic: sound
- Replies: 30
- Views: 17159
Re: sound
Ricardo wrote:How can we get the dll files version Mac?
No Mac experts over here?
- 08.10.2009, 06:37
- Forum: Help Central
- Topic: sound
- Replies: 30
- Views: 17159
Re: sound
chris wrote:I have the proteaAudio library working on the Mac as well...
How can we get the dll files version Mac?
- 06.10.2009, 01:45
- Forum: Help Central
- Topic: sound
- Replies: 30
- Views: 17159
Re: sound
chris wrote:I have the proteaAudio library working on the Mac as well. I will try and release a version of it as soon as I have the time (later today, I think...) This audio library should also work on Linux, but I haven't tested that.
--Chris
Very nice news!
- 04.10.2009, 18:59
- Forum: Help Central
- Topic: sound
- Replies: 30
- Views: 17159
Re: sound
Vincent wrote:I managed to add sound support to Celestia - at least, to the Windows version for now -
I confirm this do not work on Mac... Too bad, this is great...
I tried to put the dll files everywhere, but no chance with the script... (no feedback in the console either)
- 21.09.2009, 16:34
- Forum: Help Central
- Topic: Need Help with Addons
- Replies: 9
- Views: 5575
Re: Need Help with Addons
Where is this folder? ...as i understand it... the new version for mac has everything included in the .app file. I tried to drag and drop the folders (and individual files) into the application but that def didn't work. any ideas? this is really frustrating me but maybe i'm just dumb. You are not a...
- 19.09.2009, 12:46
- Forum: Ideas & News
- Topic: What is it?
- Replies: 12
- Views: 12362
Re: What is it?
I cannot see this feature in the roadmap (or I missed it?); this is for 1.6.x?
- 18.09.2009, 17:17
- Forum: Ideas & News
- Topic: What is it?
- Replies: 12
- Views: 12362
Re: What is it?
Ring's shadows!
- 10.09.2009, 16:35
- Forum: Bugs
- Topic: ScriptedOrbit not working
- Replies: 0
- Views: 2352
- 10.09.2009, 16:32
- Forum: Add-on development
- Topic: Enceladus plume: a ScriptedOrbit approach
- Replies: 20
- Views: 11050
Re: Enceladus plume: a ScriptedOrbit approach
Kind of bug then? I report in the bug forum then...
- 10.09.2009, 16:11
- Forum: Add-on development
- Topic: Enceladus plume: a ScriptedOrbit approach
- Replies: 20
- Views: 11050
Re: Enceladus plume: a ScriptedOrbit approach
Derek, Ricardo: please, try whether also this example doesn't work on your systems: http://www.shatters.net/forum/viewtopic.php?f=9&t=13428 This is the original ScriptedOrbit file. As said above, I have no idea of what do the scriptorbit example on eros. Going to eros do nothing special for me...
- 10.09.2009, 15:24
- Forum: Add-on development
- Topic: Enceladus plume: a ScriptedOrbit approach
- Replies: 20
- Views: 11050
Re: Enceladus plume: a ScriptedOrbit approach
Mac user here. Nothing either...
(and have no idea what the eros stuff is...)
(and have no idea what the eros stuff is...)
- 08.09.2009, 22:54
- Forum: Ideas & News
- Topic: Post-1.6.0 performance
- Replies: 69
- Views: 48291
Re: Post-1.6.0 performance
Why should I set AIF and AA in your advocated GUI panel, if I can set it for "celestia.exe" in the NVIDIA tool as well? Note that it exists for all popular OS and is automatically installed with the driver. I am sure there is a similar tool for ATI cards? As far as I know such tool is not...
- 05.09.2009, 22:10
- Forum: Ideas & News
- Topic: Post-1.6.0 performance
- Replies: 69
- Views: 48291
Re: Post-1.6.0 performance
After changes as indicated, new build, new numbers:
1.6 - SVN
74,9 - 75
69,7 - 74,2
75,2 - 75
74,9 - 75
74,2 - 74,2
Better but no major boost as in others tests above (Windows/Linux).
1.6 - SVN
74,9 - 75
69,7 - 74,2
75,2 - 75
74,9 - 75
74,2 - 74,2
Better but no major boost as in others tests above (Windows/Linux).
- 05.09.2009, 17:37
- Forum: Ideas & News
- Topic: Post-1.6.0 performance
- Replies: 69
- Views: 48291
Re: Post-1.6.0 performance
Mac user, same about vsync and don't really know about the compiler, anyway:
1.6 - SVN
74,9 - 75
69,7 - 73,5
75,2 - 75
74,9 - 38,2
74,2 - 48
(with Xcode 3.1.2, specs in my sign- Edit: 2x 1440x900)
Results not famous...
1.6 - SVN
74,9 - 75
69,7 - 73,5
75,2 - 75
74,9 - 38,2
74,2 - 48
(with Xcode 3.1.2, specs in my sign- Edit: 2x 1440x900)
Results not famous...
- 04.09.2009, 14:12
- Forum: Development
- Topic: Problem Qt build
- Replies: 5
- Views: 4885
Re: Problem Qt build
The qt4 version already builds on mac. but someone who uses a mac will have to try and see why your mac acts like a Linux machine. I haven't heard of this before. Maybe you should post your system specs, what version OS you are using, etc. Someone who uses a MAC should be able to help. Sorry, didn'...
- 04.09.2009, 13:36
- Forum: Development
- Topic: Problem Qt build
- Replies: 5
- Views: 4885
Re: Problem Qt build
Hi Cartrite, it works but the app crash after double click.
No hurry, but can a dev fix this? (or is it too early to ask for the Mac Qt version?)
Edit: It works, I forget it was just the application! (no resources...)
No hurry, but can a dev fix this? (or is it too early to ask for the Mac Qt version?)
Edit: It works, I forget it was just the application! (no resources...)
- 03.09.2009, 22:58
- Forum: Development
- Topic: Problem Qt build
- Replies: 5
- Views: 4885
Problem Qt build
Hi, long time reader, first post... Sorry for my English. I get some errors when building the Qt version for Mac: Line Location Tool:0: Command /Developer/usr/bin/g++-4.0 failed with exit code 1 Line Location Tool:0: powerpc-apple-darwin9-g++-4.0.1: /usr/local/cspice/lib/cspice.a: No such file or di...