Posts by Riptokus
- 27.07.2009, 02:26
- Forum: Physics and Astronomy
- Topic: The Physics of a Fictional Star System
- Replies: 9
- Views: 5386
Re: The Physics of a Fictional Star System
Well, I've (I think) figured out how to get the gravity simulator to work. I've noticed some odd things... Their included "full system" simulation played at a time step of 6 years seems to kick planets out of the system, while the same simulation played at 2048 seconds doesn't. This over t...
- 26.07.2009, 12:54
- Forum: Physics and Astronomy
- Topic: The Physics of a Fictional Star System
- Replies: 9
- Views: 5386
Re: The Physics of a Fictional Star System
I'd definitely appreciate that. I attempted to work with Gravity simulator, but didn't have the slightest clue as to how to convert what I have to what it wants, or how to output what it generates for that matter. I didn't find any nice tutorials like I did for Celestia to work with it.
- 25.07.2009, 19:31
- Forum: Physics and Astronomy
- Topic: The Physics of a Fictional Star System
- Replies: 9
- Views: 5386
Re: The Physics of a Fictional Star System
Just the physics. I've got it functional in Celestia. I'm mostly worried about the stability of the orbits and how they interact. I worked a lot of it out over a long period of time, and some of it changed while I worked on it. I don't even remember how I came up with some of the information. Now th...
- 25.07.2009, 17:33
- Forum: Physics and Astronomy
- Topic: The Physics of a Fictional Star System
- Replies: 9
- Views: 5386
The Physics of a Fictional Star System
I'm writing a piece of fiction, and have spent some effort trying to get some basic stellar mechanics correct. I am not that smart and am sure I've made quite a few mistakes, and am trying to find out what I need to work on to correct them. Any help would be appreciated greatly, Thank you! 450100 &q...