Posts by Harpeum
- 06.08.2003, 04:29
- Forum: Textures
- Topic: Earth Central cloudmap problem
- Replies: 9
- Views: 5261
Re: Earth Central cloudmap problem
The problem is realy out of video memory. I have downloaded this textures and I had the same problem whit my GeForce2 32Mb. I thik this occur 'cause the sum of RAM memory and video Memory is less than sum of bytes maps. Sorry may poor english
Clouds
Hello everyone!
Well, were can I found a greatest cloud layer for Earth? Rather less than 4k
So much thanks!
Well, were can I found a greatest cloud layer for Earth? Rather less than 4k
So much thanks!
- 12.07.2003, 04:45
- Forum: Development
- Topic: 3D Surface
- Replies: 0
- Views: 1711
3D Surface
Hi Chris. Please, look at this ( http://drtypo.free.fr/ ), maybe is useful still! :D Celestia would be (more) nice whit this 3D surface. Olimpus mons scarpment: http://drtypo.free.fr/screenshots/olympusmons2.jpg Alps, looking at the Adriatic Sea. http://drtypo.free.fr/screenshots/Alps.jpg
- 12.07.2003, 04:29
- Forum: Celestia Users
- Topic: I'm curious.....
- Replies: 15
- Views: 8217
Tsc, tsc...
Hi, i belive this post will be together whit my sex post in purgatory. I think is useful know a medium perfil of celestia users. But i think the moderators don't.
Well, and the unicorn? He had another chance...
Well, and the unicorn? He had another chance...
- 11.07.2003, 03:56
- Forum: Petit Bistro Entropy
- Topic: Sex sense
- Replies: 4
- Views: 7241
Re: Sex sense
But nobody is imposed to answer. This question is doing so much discussion at another topic...
- 11.07.2003, 03:20
- Forum: Petit Bistro Entropy
- Topic: Sex sense
- Replies: 4
- Views: 7241
Sex sense
This is to solve a sex question about celestia users and developers. Please, answer only once.
- 10.07.2003, 03:34
- Forum: Celestia Users
- Topic: Celestia fonts
- Replies: 0
- Views: 1612
Celestia fonts
Hi, it's me again. :D Well, I wat thinking, is possible to change the celestia fonts? Why i live in Brazil and here we use accented types, and is strange translate the planet's name and see Plutao unlike Plut?o 8O (I don't know if you see a tilde(~) above last "a"). Maybe is possible to use .ttf fon...
- 09.07.2003, 05:31
- Forum: Physics and Astronomy
- Topic: Equations
- Replies: 1
- Views: 3721
Equations
Hello.
Please, I like to know where I found the Celestia's equations, like magnitude, orbits, etc. And understand what is Mean Longitude Longitude Of Pericenter, etc.
Anyone know where I found this?
So much thanks.
Please, I like to know where I found the Celestia's equations, like magnitude, orbits, etc. And understand what is Mean Longitude Longitude Of Pericenter, etc.
Anyone know where I found this?
So much thanks.
- 09.07.2003, 05:01
- Forum: Celestia Users
- Topic: Yet another 1.3.1 prerelease
- Replies: 13
- Views: 7377
Re: Yet another 1.3.1 prerelease
Celestia is the better planetary/sci support what I know. It's amazing participate of this project.
Good Job Persons!
Good Job Persons!
- 09.07.2003, 04:51
- Forum: Celestia Users
- Topic: Help with Specular.
- Replies: 2
- Views: 2403
Re: Help with Specular.
Sorry, It is not LoRes, but MedRes.
- 09.07.2003, 00:09
- Forum: Textures
- Topic: Normal maps X Bump maps
- Replies: 18
- Views: 12356
Re: Normal maps X Bump maps
And can I create a normal map from bump map. Maybe using photoshop?
- 08.07.2003, 13:47
- Forum: Celestia Users
- Topic: Help with Specular.
- Replies: 2
- Views: 2403
Help with Specular.
Please. Can anyone tell me why my specular texture don't work when I change to HiRes option. I use in MedRes a original "earth.png" with "earthspec.jpg" and in HiRes a "earth.dds" and the same earthspec. But in HiRes it don't function. My system is: PIII 1Ghz 256 Mb RAM GeForce 2 100/200 32Mb Thanks.
- 08.07.2003, 04:10
- Forum: Textures
- Topic: Normal maps X Bump maps
- Replies: 18
- Views: 12356
Normal maps X Bump maps
Hello!
Please, can anyone explain to me what is the normal map and bump map difference? One is faster than other? What?
Thanks.
Please, can anyone explain to me what is the normal map and bump map difference? One is faster than other? What?
Thanks.
- 07.07.2003, 05:36
- Forum: Textures
- Topic: Seasonal textures.
- Replies: 1
- Views: 2332
Seasonal textures.
Hello developers. Please can anyone tell me if is possible create conditional textures. Something like this: Texture { Season if (jd/(equivalent condition I)) { texture "earth-summer.jpg" } else if (jd/(equivalent condition II)) { texture "earth-autumn.jpg" } else if (jd/(equivalent condition III)) ...
- 06.07.2003, 15:32
- Forum: Textures
- Topic: Exciting Valles Marineris view
- Replies: 21
- Views: 14766
Re: Exciting Valles Marineris view
Hello guy.
Please, tell me, where you found these (excelents) bumpmaps? Like the eath bump 16 bits?
So much thanks.
Please, tell me, where you found these (excelents) bumpmaps? Like the eath bump 16 bits?
So much thanks.
- 06.07.2003, 15:26
- Forum: Development
- Topic: Celestia System Editor
- Replies: 14
- Views: 11155
Re: Celestia System Editor
Hello, i had tested your program and it present to me a malfunction. When I tried open the solarsys.(txt or ssc) he show this error message: Access violation at address 0040154B. Write of address 000000D0. Thanks. P.s. Good lucky whith this program. I had imagined this but how I don't undertend noti...
- 23.06.2003, 04:37
- Forum: Bugs
- Topic: Orbits problem
- Replies: 3
- Views: 3005
Orbits problem
Hello, please I like to know why the orbit line just pass behind the bodies. Sorry, my english is poor.