Posts by Teto

by Teto
16.06.2010, 19:41
Forum: Bugs
Topic: Alternative surfaces with 1.7-Qt
Replies: 5
Views: 5437

Re: Alternative surfaces with 1.7-Qt

Sorry, then. I've no problems with planetary VTs. Such behavior happen for thats conditions. But I've Xp and 1.6.1 not Qt 1.7. Do you have the rights to write onto files with Seven? Vista, Seven are unusable OSs unless you disassemble lots of services. I took rights to write, but no modification in...
by Teto
16.06.2010, 06:45
Forum: Bugs
Topic: Alternative surfaces with 1.7-Qt
Replies: 5
Views: 5437

Re: Alternative surfaces with 1.7-Qt

Nope! :(
I've just tried to change names -> same as before.

So it's a bug? or a feature to save memory?

Teto.
by Teto
15.06.2010, 19:54
Forum: Bugs
Topic: Alternative surfaces with 1.7-Qt
Replies: 5
Views: 5437

Alternative surfaces with 1.7-Qt

First, sorry if the problem is known and answered elsewhere. I don't think so, but, well. First my computer (who knows, maybe the problems come from me, and is not a bug): - CoreQuad 2.6GHz - Mother board nVidia - Memory 8Go - CG ATI HD4850 512 Gold sample - Windows Seven 64 I'm using the Celestia 1...
by Teto
15.06.2010, 19:34
Forum: Bugs
Topic: Celestia crashes when displaying spacecrafts
Replies: 10
Views: 7139

Re: Celestia crashes when displaying spacecrafts

Massimo I never touch the configuration files. I carefully checked the dates at which the spacecraft should show up. Actually, selecting a spacecraft then using the "G" command, I clearly see a small white spot at the right place but then, approaching and when one should see the real stru...
by Teto
19.11.2009, 06:06
Forum: Add-on development
Topic: Ran III Released
Replies: 57
Views: 35480

Re: Ran III Released

Yes, thanks :!: :P
by Teto
08.11.2009, 20:19
Forum: Development
Topic: Win32 Executable from SVN
Replies: 151
Views: 90060

Re: Win32 Executable from SVN

Done! :blue:

Teto.
by Teto
08.11.2009, 20:19
Forum: Bugs
Topic: Half star! (built 4903 for Windows)
Replies: 1
Views: 2524

Half star! (built 4903 for Windows)

I've found a problems with stars if I use the built 4903 (not done by me, I must admit, but by Cartrite). The problem is shown in another thread, you'll find below the links: http://www.shatters.net/forum/viewtopic.php?f=4&t=12221&start=135#p119782 and http://www.shatters.net/forum/viewtopic...
by Teto
08.11.2009, 19:36
Forum: Add-on development
Topic: Ran III Released
Replies: 57
Views: 35480

Re: Ran III Released

I'd like to love this add-on (terrific work!) but I have problem with my Celestia (1.6, the distribution only). It crashes sometimes, but more than this, many planets look like the picture displayed below. And I don't think that's normal. I suppose that it's because of the new version is using Open-...
by Teto
08.11.2009, 17:37
Forum: Development
Topic: Win32 Executable from SVN
Replies: 151
Views: 90060

Re: Win32 Executable from SVN

Celestia SVN executables from Mr. Guillermo Abramson: http://cabfst28.cnea.gov.ar/~abramson/celestia/svnexec/ Due to a change of servers, my webpage has changed address. Find the binaries here: http://fisica.cab.cnea.gov.ar/estadistica/abramson/celestia/svnexec (updates every night). Guillermo This...
by Teto
03.11.2009, 04:25
Forum: Celestia Users
Topic: The Feature Requests Collecting Thread
Replies: 258
Views: 211521

Re: The Feature Requests Collecting Thread

Thanks @Andy74. Next time I'll read the manual more precisely... :mrgreen: Sorry. But too much keyboard's actions to learn... I'd like having 2 improvements, but before asking, I'll read all I can about the features of the soft... Edit 05/nov : Ok, I've read many documents, so one of my questions is...
by Teto
02.11.2009, 15:26
Forum: Celestia Users
Topic: The Feature Requests Collecting Thread
Replies: 258
Views: 211521

Re: The Feature Requests Collecting Thread

Sorry if the request has been already done: - When a planet is selected, we can, by right-click, select the moons. - But when a moon is selected, we can't 'go back'. And sometimes the moon is far away from planet, so we must type the name of the planet to select it again... - It would be great to h...
by Teto
29.10.2009, 21:22
Forum: Celestia Users
Topic: The Feature Requests Collecting Thread
Replies: 258
Views: 211521

Re: The Feature Requests Collecting Thread

Sorry if the request has been already done: - When a planet is selected, we can, by right-click, select the moons. - But when a moon is selected, we can't 'go back'. And sometimes the moon is far away from planet, so we must type the name of the planet to select it again... - It would be great to ha...
by Teto
18.10.2009, 17:09
Forum: Add-on development
Topic: Asteroids scripted extraction from MPCORB.DAT
Replies: 58
Views: 225319

Re: Asteroids scripted extraction from MPCORB.DAT

The links don't work anymore... :(

Someone has this archive somewhere :?:

It would be great!
Except if they are in Celestia 1.6, but I don't think so.

Teto.
by Teto
18.10.2009, 15:26
Forum: Add-on development
Topic: Compass for Celestia 1.6
Replies: 15
Views: 10208

Re: Compass for Celestia 1.6

Great job! I like it!

We can be "on" a planet and know where is the north, now... :mrgreen:

I vote for this! (Maybe inside the next distribution?)
Teto.
by Teto
23.05.2009, 10:07
Forum: Celestia Users
Topic: Script-fu to create virtual textures.
Replies: 14
Views: 9586

Re: Script-fu to create virtual textures.

Hi! Sorry for the delay again, but I'm working far away from home, and I don't have access to the net easily. I answer point by point to the last (and very interesting) post. What are the specifications of your graphics card? Type, memory? OS (e.g. Windows Vista) Just saying it's an ATI card is not ...
by Teto
26.04.2009, 19:33
Forum: Celestia Users
Topic: Script-fu to create virtual textures.
Replies: 14
Views: 9586

Re: Script-fu to create virtual textures.

Teto, have you checked for updates for your graphics card? Not with windows update but on the site of ATI. Sorry for the delay, but when I read the last post of t00fri, I've understood that this forum was not for a guy like me. Always someone to say that my script-fu sucks and things like: "Wh...
by Teto
27.03.2009, 07:37
Forum: Celestia Users
Topic: Script-fu to create virtual textures.
Replies: 14
Views: 9586

Re: Script-fu to create virtual textures.

I think you are mostly misunderstanding and your various allusions are completely unnecessary. I don't think I was unfriendly in any way. Hello t00fri. :) I think it was the end of the day and you were tired. No problem. I precisely coded the F-TexTools, since GIMP is definitely at it's limits for ...
by Teto
26.03.2009, 21:29
Forum: Celestia Users
Topic: Script-fu to create virtual textures.
Replies: 14
Views: 9586

Re: Script-fu to create virtual textures.

I am the author of the F-Tex tools (F = Fridger ;-) ). There is NO lossy format involved! You are NOT correct. Also my tools are memory optimized. I don't see how you could write script-fu's for >= 64k textures! My tools implement many more optimizations you don't even know of at this time... They ...
by Teto
26.03.2009, 19:04
Forum: Celestia Users
Topic: Script-fu to create virtual textures.
Replies: 14
Views: 9586

Script-fu to create virtual textures.

Hi! :) I'm a newbie in Celestia and add-on programs so forgive me if I'm writing stupid things... So I discovered Celestia last month and I loved it immediately. But I have a problem: My mother board (PC) is a Nvidia, and my graphic card is an ATI. So that's why I think that I had many problems with...

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