Posts by Aya Reiko

by Aya Reiko
25.05.2003, 03:04
Forum: Add-on development
Topic: The Essential Add-on List
Replies: 0
Views: 4648

The Essential Add-on List

What are the essential add-ons? What are the add-ons Celestia users should use (almost) regardless of their system specs? My current short list: The Extended Stars Database : http://perso.wanadoo.fr/celestia.stars/ Selden's Catalogs : http://www.lns.cornell.edu/~seb/celestia/catalogs.html I'll add m...
by Aya Reiko
24.04.2003, 06:50
Forum: Celestia Users
Topic: Improvement Suggestions for the next version
Replies: 0
Views: 1644

Improvement Suggestions for the next version

A complete reworking of the lighting engine. -- One, to allow multiple light sources so binary stars can be added. Two, to improve shadow rendering for eclipses. Look at a Jovian moon during a solar eclipse to see what I mean. A redo of the rendering engine. -- Load lo-res texture first. Then Med-re...
by Aya Reiko
05.04.2003, 07:48
Forum: Celestia Users
Topic: Yet another prerelease: 1.3.0pre6
Replies: 8
Views: 5583

Re: Yet another prerelease: 1.3.0pre6

Is there a way I can download only the files that have been updated? I'm tired of constantly rechecking my texture directory and ssc files with each prerelease.
by Aya Reiko
29.03.2003, 17:55
Forum: Celestia Users
Topic: 1.3.0 prerelease 5
Replies: 9
Views: 5996

Re: 1.3.0 prerelease 5

granthutchison wrote:The difficulty is that Celestia doesn't currently support barycentres - every object must be in orbit around another object, not a point in space.


Lemme guess. This is also why binary stars aren't supported yet either?

Can we have barycenter support in a future release?
by Aya Reiko
16.12.2002, 07:49
Forum: Celestia Users
Topic: New names for Jupiter's moons
Replies: 12
Views: 7419

Re: New names for Jupiter's moons

you can download the ssc file for the new Jupiter's satellites there: http://bruckner.homelinux.net/files/jupiter_small_satellites.zip or from www.skullcave.com/celestia/jupiter-moons.ssc In the ssc file replace "S2001 J10" by "Chaldene" etc... a few of them have not been confirmed and therefore do...
by Aya Reiko
21.11.2002, 02:21
Forum: Celestia Users
Topic: Black Hole + Black Hole = Universe go BOOM!
Replies: 5
Views: 4242

Black Hole + Black Hole = Universe go BOOM!

http://story.news.yahoo.com/news?tmpl=s ... e_merger_2

Is NGC6240 is the galaxies.dat? Is there a way to add these two Black Holes into it?
by Aya Reiko
08.11.2002, 19:05
Forum: Bugs
Topic: the moon isent crashing dawn after all
Replies: 9
Views: 6488

Re: the moon isent crashing dawn after all

http://www.celestiaproject.net/forum/viewtopic.php?t=1241

Please read the posts before posting any bug reports.
by Aya Reiko
07.11.2002, 23:58
Forum: Bugs
Topic: Celestia 1.25 Pre 7
Replies: 4
Views: 4230

Re: Celestia 1.25 Pre 7

GeForce 2 Go - WinXP

I noticed that many of the Globular Cluster-type galaxies (i.e. A358, A400, A262) seem to flicker when I move around or change the camera angle, regardless of resolution or sometimes even distance.
by Aya Reiko
05.11.2002, 02:19
Forum: Bugs
Topic: Celestia 1.25 Pre 7
Replies: 4
Views: 4230

We still have a Y4K problem.

The moon still crashes into the Earth in the year 4000.

Just set the clock to any time on or after New Year's Day 4000 and watch. It's doesn't take long, you can even see it in real time.
by Aya Reiko
31.10.2002, 20:32
Forum: Celestia Users
Topic: Urgent Requests
Replies: 10
Views: 6659

Re: Urgent Requests

My reactions: First post- 1) Let's get observation mode bug-free and working first. Then maybe a simulation mode may be possible. 2) No. 3) Possible, but may be a resource hog. 4) If he knows (or has a good idea) how they'd be rendered in 3D, it may be a possiblity. However, binary stars aren't even...
by Aya Reiko
16.10.2002, 22:28
Forum: Celestia Users
Topic: SSC time fields
Replies: 3
Views: 3171

Re: SSC time fields

Can we expect changes to the spacecraft entries (like Mir) in a future release to accomodate this feature?
by Aya Reiko
16.10.2002, 22:24
Forum: Celestia Users
Topic: a few more suggested features
Replies: 26
Views: 12996

Re: a few more suggested features

Sol can also be selected by pressing 0...1-9 for the nine planets.... Same with any extrasolar system..0 is parent star...1-9 is the planets in the system... I have an idea that's a tangent to this one. Shift-# cycles through the satellites of the planet. (i.e. Shift-3 selects the Moon, Shift-4 sel...
by Aya Reiko
16.10.2002, 22:13
Forum: Celestia Users
Topic: 1.2.5 prerelease 6
Replies: 24
Views: 14466

Re: 1.2.5 prerelease 6

Possible major bug detected: How to recreate the moon bug.

1) Go to the year 4000 or later.

That's all. Once the clock strikes midnight on New Year's day in the year 4000 the Moon's orbit radically changes. Before the year 4000, the Moon's orbit "wobbles".
by Aya Reiko
15.10.2002, 00:19
Forum: Celestia Users
Topic: 1.2.5 prerelease 6
Replies: 24
Views: 14466

Re: 1.2.5 prerelease 6

Here's another shot of the close moon problem: http://membres.lycos.fr/ayareiko/images/moon2.jpg Here is a different angle to highlight a possible problem with eclipse rendering. Note the eclipse shadow appearing on the back of the Earth too: http://membres.lycos.fr/ayareiko/images/moon1.jpg
by Aya Reiko
27.09.2002, 23:31
Forum: Celestia Users
Topic: Eclipse Finder +++
Replies: 17
Views: 9982

Eclipse Finder +++

3 - Why? It's not possible to have eclipses in any of the extrasolar systems. how is it not possible? i mean i understand that they wouldnt be acurate because we dont know the exact orbit patterns, but what about custom made solar systems? i know i would like it to work for mine. and one more thing...
by Aya Reiko
26.09.2002, 23:53
Forum: Celestia Users
Topic: Eclipse Finder +++
Replies: 17
Views: 9982

Eclipse Finder +++

1 - None of the minor moons would create an eclipse.
3 - Why? It's not possible to have eclipses in any of the extrasolar systems.
2, 4, 5, 6, & 7 - That'd be more work than it would probably be worth it. Stick with the KISS principle I say.
by Aya Reiko
11.09.2002, 19:31
Forum: Development
Topic: Feature Requests for 1.2.5 Final
Replies: 28
Views: 15767

Re: Feature Requests for 1.2.5 Final

1. Binary Stars

2. Procession of the Earth's axis

3. A more detailed "Solar System Browser" with separate areas (tabs?) for the different kinds of objects (i.e. planets, asteriods, comets, etc.). The list is getting rather long and needs a little more organization.
by Aya Reiko
19.05.2002, 02:16
Forum: Celestia Users
Topic: Latest Feature Requests (for beyond 1.2.4)
Replies: 4
Views: 4663

Re: Latest Feature Requests (for beyond 1.2.4)

I would like to see Celestia distro broken down into more parts. The binary, source and graphics should be in separate archives. That way it would be easy to update from one version to another. Sure, the 10 meg archive isn't that big even with my pokey old modem, but the textures are a large amount...
by Aya Reiko
18.05.2002, 03:31
Forum: Celestia Users
Topic: Latest Feature Requests (for beyond 1.2.4)
Replies: 4
Views: 4663

Latest Feature Requests (for beyond 1.2.4)

1. Have Planets, Asteriods, Comets, etc. categorized in the Solor System browser. With the massive list of Comets and Asteroids, the SSB is getting a little crowded. 2. Binary stars (again) 3. Improved "drown-out" lighting effects. Better rendering of the sky when near the surface. 4. Ability to cho...
by Aya Reiko
26.04.2002, 07:29
Forum: Celestia Users
Topic: Say... chris...
Replies: 1
Views: 3344

Say... chris...

With all the neat stuff in 1.2.2/3/4 and some of the newer addons...

Wouldn't it be a good idea to update the front page once in awhile?

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