Posts by FrankC
- 25.02.2009, 16:43
- Forum: Add-on development
- Topic: MAC OSX SPICE support
- Replies: 9
- Views: 5808
Re: MAC OSX SPICE support
Chris & co. I realize I just left my last response up for you to telepathically figure out what I was thinking. Sorry - little scatter brained on this end. Here is what I've figured out: Objects for which I declare FixedPosition[] show up, as long as my SpiceOrbit command has the correct syntax ...
- 23.02.2009, 15:42
- Forum: Add-on development
- Topic: MAC OSX SPICE support
- Replies: 9
- Views: 5808
Re: MAC OSX SPICE support
Hi Chris, thanks for testing that. I didn't get it to work yet. I am using one of our example scripts that I've had luck with on my windows version:
I have the correct kernel in a data file along with this. And I've tried both 4650 and 4650 RDR...
Thanks again, -Frank
I have the correct kernel in a data file along with this. And I've tried both 4650 and 4650 RDR...
Thanks again, -Frank
- 19.02.2009, 22:39
- Forum: Add-on development
- Topic: MAC OSX SPICE support
- Replies: 9
- Views: 5808
Re: MAC OSX SPICE support
I have tried both 1.6 versions posted by Markerz, and haven't had any luck.
Thanks for your help guys.
Thanks for your help guys.
- 19.02.2009, 22:05
- Forum: Add-on development
- Topic: MAC OSX SPICE support
- Replies: 9
- Views: 5808
MAC OSX SPICE support
Hi, I'm Frank, and I'm working on the LRO camera science ops team at ASU. I'm trying to build a sim of LRO using SPICE. I've had luck on Windows, but I want to run this on a Mac, eventually. We're intending to run a huge, up-to-date display of the spacecraft in lunar orbit, which will be part outrea...