Posts by Julian Ray
- 16.02.2010, 05:53
- Forum: Development
- Topic: Sound in Celestia
- Replies: 42
- Views: 30435
Re: Sound in Celestia
Well, one year later :) I still think that sound will do Celestia even more interesting to explore/play. I know - there is no sound in Space, but no one comes to the space naked. And any spacesuit, starship, battleship, destroyer, even Death Star already has they sound/music/i-Pod ;) Here is a video...
- 13.01.2009, 19:33
- Forum: Development
- Topic: Sound in Celestia
- Replies: 42
- Views: 30435
Re: Sound in Celestia
Thanks, Reiko, I've tried ED version, but no luck. Of course, I can keep some ambient sound, playing while I exploring Celestia, but I think it could be good to have an optional possibility of sound in Celestia. I saw somewhere on this forum, that developers do not want to implement sound possibilit...
- 13.01.2009, 02:05
- Forum: Development
- Topic: Sound in Celestia
- Replies: 42
- Views: 30435
Re: Sound in Celestia
I'm curious, is anyone involved to sound/music part of Celestia development?
If not - I, probably, could help with it.
Julian
If not - I, probably, could help with it.
Julian
- 11.01.2009, 12:44
- Forum: Development
- Topic: Sound in Celestia
- Replies: 42
- Views: 30435
Re: Sound in Celestia
Hi,
I like Celestia much and I think optional sound/music could be good to complete the audio-visual painting.
For me, cosmos is a little bit empty without the music
If it is possible to collaborate with creators/developers, I could create ambient sounds and music for my favorite space sim.
Julian
I like Celestia much and I think optional sound/music could be good to complete the audio-visual painting.
For me, cosmos is a little bit empty without the music
If it is possible to collaborate with creators/developers, I could create ambient sounds and music for my favorite space sim.
Julian